Munitorum Mk III Shock Maul
Weapon - Darktide
A favoured import for Enforcer squads across the Moebian Domain, the Indignatus-patterns flamed head and noisy power field make for a brutal deterrent.
Available on
Specialization
Crowd Control
Increased effectiveness versus enemy hordes, clearing or suppressing large numbers of foes at once.
Shock
Weapon that electrocutes and and can stun enemies.
Stats
Crowd Control
Increases a weapon's Stagger, Impact and Cleave.
- Stagger vs First Target: [12.25 - 18.75]
- Cleave Damage Distribution: [9.5 - 11.5]
- Cleave Stagger Distribution: [9.5 - 11.5]
- Stagger vs First Target: [6.5 - 9.5]
- Cleave Damage Distribution: [3.75 - 5.25]
- Cleave Stagger Distribution: [3.75 - 5.25]
Damage
How much damage the weapon inflicts.
- Damage vs First Target: [147.5 - 222.5]
- Damage vs First Target: [112.5 - 137.5]
Finesse
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
- Critical and Weakspot Power: [0.75 - 1.25]
- Critical and Weakspot Power: [0.75 - 1.25]
- Attack Speed: [1 - 1.14]
- Attack Speed: [1 - 1.14]
Mobility
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
- Sprint Speed: [-0.45 - 0.45]
- Dodge Distance: [0.89 - 0.96]
- Dodge Limit: [3 - 4]
- Dodge Speed: [1.05 - 1.15]
Penetration
Weapon's effectiveness against Armoured enemies.
- Damage vs Flak Armoured: [0.66 - 1.18]
- Damage vs Carapace Armoured: [0.53 - 0.99]
- Damage vs Flak Armoured: [0.66 - 1.18]
- Damage vs Carapace Armoured: [0.27 - 0.54]
Actions
Vanguard
Wide attack damaging many enemies at once.
Strikedown
A powerful attack targeting one enemy.
Special Melee Attack
Stun enemies with a longer, thrust attack with high stagger. The effect increases with prolonged enemy contact.
Damage Tables
Available Blessings
Falter
Increased stagger on enemies by 60-90%, on Weakspot hit. Additionally, increases ranged stagger strength by 30%.
Hammerblow
+19-25% Impact for 1.5s on Hit. Stacks 5 times.
High Voltage
+10-25% Damage vs Electrocuted enemies.
Lightning Reflexes
Timed Blocks Stun the attacker, and grant you 10-25% Melee Strength for 3s. Cooldown 3s.
Opportunist
+10-25% Rending vs Staggered Enemies.
Overwhelming Force
Staggering an Enemy has a 10-25% Chance to Stun the enemy. Cooldown 3.5-5.
Skullcrusher
Target receives 1-4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.
Thrust
Up to +5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
Thunderstrike
Target receives 1-4 Stack(s) of +10% Impact if already Staggered. Lasts 5s.
UnobtainableTrauma
+14-20% Impact for 2 seconds on Repeated Hit. Stacks 5 times.
UnobtainableAvailable Perks
Frequently Asked Questions
At which level does the Munitorum Mk III Shock Maul unlock for the Zealot in Darktide?
The Munitorum Mk III Shock Maul unlocks for the Zealot at level 16.
At which level does the Munitorum Mk III Shock Maul unlock for the Psyker in Darktide?
The Munitorum Mk III Shock Maul unlocks for the Psyker at level 17.
At which level does the Munitorum Mk III Shock Maul unlock for the Veteran in Darktide?
The Munitorum Mk III Shock Maul unlocks for the Veteran at level 17.