dakka veteran
Veteran Build - Warhammer 40k: Darktide
dakka veteran
Veteran Build - Warhammer 40k: Darktide
Class
Veteran
Weapons
Rashad Mk III Combat Axe
Transcendant
Damage vs Flak Armoured:
1.18
[0.74 | 1.3]
Damage vs Carapace Armoured:
0.25
[0.13 | 0.28]
Damage vs Flak Armoured:
1.18
[0.74 | 1.3]
Damage vs Carapace Armoured:
0.9
[0.53 | 0.99]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.15
[0.75 | 1.25]
Power vs First Target:
1.15
[0.75 | 1.25]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Critical and Weakspot Power:
0.79
[0.55 | 0.85]
Critical and Weakspot Power:
1.16
[0.88 | 1.23]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Damage vs First Target:
231
[175 | 245]
Damage vs First Target:
247.5
[187.5 | 262.5]
How much damage the weapon inflicts.
Sprint Speed:
0.09
[-0.45 | 0.45]
Dodge Distance:
1.01
[0.95 | 1.05]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
Brutal Momentum
+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Headtaker
+5% Strength for 3.5s on Hit. Stacks 5 times.
Agripinaa Mk VIII Braced Autogun
Transcendant
Magazine Size:
46
[30 | 50]
Ammo Reserve:
460
[300 | 500]
Weapon's Ammo capacity.
Damage vs Flak Armoured (Near):
0.9
[0.53 | 0.99]
Damage vs Flak Armoured (Far):
0.73
[0.42 | 0.81]
Damage vs Carapace Armoured (Near):
0.06
[0.03 | 0.07]
Damage vs Carapace Armoured (Far):
0.06
[0.03 | 0.07]
Damage vs Unyielding (Near):
1.18
[0.74 | 1.3]
Damage vs Unyielding (Far):
0.96
[0.58 | 1.05]
Damage vs Maniacs (Near):
1.18
[0.74 | 1.3]
Damage vs Maniacs (Far):
0.96
[0.58 | 1.05]
Weapon Stagger:
17.8
[11 | 19.5]
Measure of the Impact and Stagger inflicted on enemies.
Spread:
32.37
[36.19 | 31.41]
Moving Recoil:
0.89
[2.43 | 0.51]
Recoil:
1.21
[3.42 | 0.66]
Moving Recoil:
0.49
[1.31 | 0.29]
Recoil:
0.28
[0.78 | 0.16]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.88
[0.66 | 0.94]
Damage vs Infested (Near):
0.88
[0.66 | 0.94]
Damage vs Infested (Far):
0.83
[0.62 | 0.89]
How much damage the weapon inflicts.
Sprint Speed:
0.09
[-0.45 | 0.45]
Moving Spread:
37.89
[40.73 | 36]
Dodge Distance:
0.86
[0.8 | 0.9]
Dodge Speed:
1.16
[1.13 | 1.18]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
Deathspitter
+6.5% Strength for 3.5s on Close Range Kill.
Fire Frenzy
Gain +10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
this build has answers for everything the game throws at you