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Agripinaa Mk VIII Braced Autogun

Agripinaa Mk VIII Braced Autogun
Weapon - Darktide

Exchanging the iron sights of the better known Agripinaa autogun for a heavy stock and counter-balanced barrel, this weapon is well-suited for mowing down hordes of foes.

Available on

Zealot
Level 2
Veteran
Level 7
Psyker
Level 5

Specialization

Rapid Fire

Ranged weapon that sacrifices accuracy for a high rate of fire.

Precise

Improved aim, rewarding careful selection of targets and ammo-efficient shots.

Stats

Ammo

Weapon's Ammo capacity.

  • Magazine Size: [30 - 50]
  • Ammo Reserve: [300 - 500]

Damage

How much damage the weapon inflicts.

  • Damage vs Unarmoured (Near): [0.84 - 1.17]
  • Damage vs Unarmoured (Far): [0.66 - 0.94]
  • Damage vs Infested (Near): [0.66 - 0.94]
  • Damage vs Infested (Far): [0.62 - 0.89]
  • Damage: [125 - 175]

Mobility

Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.

  • Sprint Speed: [-0.45 - 0.45]
  • Moving Spread: [40.73 - 36]
  • Dodge Distance: [0.8 - 0.9]
  • Dodge Speed: [1.13 - 1.18]

Stability

Affects Recoil, Spread and Sway after firing the Weapon.

  • Recoil: [3.42 - 0.66]
  • Moving Recoil: [2.43 - 0.51]
  • Recoil: [0.78 - 0.16]
  • Moving Recoil: [1.31 - 0.29]
  • Spread: [36.19 - 31.41]

Stopping Power

Measure of the Impact and Stagger inflicted on enemies.

  • Damage vs Flak Armoured (Near): [0.53 - 0.99]
  • Damage vs Flak Armoured (Far): [0.42 - 0.81]
  • Damage vs Carapace Armoured (Near): [0.03 - 0.07]
  • Damage vs Carapace Armoured (Far): [0.03 - 0.07]
  • Damage vs Unyielding (Near): [0.74 - 1.3]
  • Damage vs Unyielding (Far): [0.58 - 1.05]
  • Damage vs Maniacs (Near): [0.74 - 1.3]
  • Damage vs Maniacs (Far): [0.58 - 1.05]
  • Weapon Stagger: [11 - 19.5]

Actions

Primary Action
Hip Fire • Fully automatic Hip Fire • Fully automatic

Hip Fire • Fully automatic

Shooting swiftly at the expense of some accuracy.

Secondary Action
Braced • Fully automatic Braced • Fully automatic

Braced • Fully automatic

Weapon can be braced to Increase accuracy and stability.

Special Action
Bash

Bash

Use the firearm to attack your enemy in close combat.

Damage Tables

Available Blessings

Ceaseless Barrage

Ceaseless Barrage

+20% Suppression and +{damage_vs_suppressed} Damage against Suppressed Enemies for every 2.5% of magazine spent during continuous fire. Stacks 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Deathspitter

Deathspitter

+5-6.5% Strength for 3.5s on Close Range Kill.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Fire Frenzy

Fire Frenzy

Gain +7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Hit & Run

Hit & Run

Immune to Ranged Attacks for 0.7-1s on Close Range Kill.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Inspiring Barrage

Inspiring Barrage

+1-4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Roaring Advance

Roaring Advance

-10-25% Movement Speed Reduction for every 5% of magazine spent during continuous fire. Stacks 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Speedload

Speedload

+7-10% Reload Speed for 2.5 seconds after Close Kill. Stacks 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Stripped Down

Stripped Down

Gain Ranged Attack Immunity while sprinting with over 50-80% Stamina.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Terrifying Barrage

Terrifying Barrage

Suppress Enemies within 5-8 Radius on Close Range Kill.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4

Available Perks

+4-10% Ranged Critical Hit Damage
+4-10% Ranged Damage (Groaners, Poxwalkers)
+4-10% Ranged Damage (Specialists)
+5-10% Reload Speed
+10-25% Damage (Infested Enemies)
+4-10% Ranged Weak Spot Damage
Increase Ranged Critical Strike Chance by 2-5%
+5-20% Sprint Efficiency
+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
+1-2 Stamina (Weapon is Active)
+10-25% Damage (Unyielding Enemies)
+10-25% Damage (Carapace Armoured Enemies)
+10-25% Damage (Unarmoured Enemies)
+4-10% Ranged Damage (Elites)
Agripinaa Mk VIII Braced Autogun
Weapon Preview
Agripinaa Mk VIII Braced Autogun Weapon - Darktide
Agripinaa Mk VIII Braced Autogun Weapon - Darktide
Braced mode with Agripinaa Mk VIII Braced Autogun
Braced mode with Agripinaa Mk VIII Braced Autogun
Bashing with Agripinaa Mk VIII Braced Autogun
Bashing with Agripinaa Mk VIII Braced Autogun
Agripinaa Mk VIII Braced Autogun Example
Agripinaa Mk VIII Braced Autogun Example

Frequently Asked Questions

At which level does the Agripinaa Mk VIII Braced Autogun unlock for the Zealot in Darktide?

The Agripinaa Mk VIII Braced Autogun unlocks for the Zealot at level 2.

At which level does the Agripinaa Mk VIII Braced Autogun unlock for the Veteran in Darktide?

The Agripinaa Mk VIII Braced Autogun unlocks for the Veteran at level 7.

At which level does the Agripinaa Mk VIII Braced Autogun unlock for the Psyker in Darktide?

The Agripinaa Mk VIII Braced Autogun unlocks for the Psyker at level 5.