3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
5-8% Strength for 4.5s on Kill. Stacks 5 times.
14-20% Strength for 5s when every pellet in a shot hits the same enemy.
Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
Melee Axe - Use to kill and 1 shot Carapace, Elite, and Boss Killer. Mk XII variant use light attack does not get stuck on hit also can use light attack special attack to quickly 1 shot tough enemy maniacs or armored. Push attack quick stab that staggers, niche uses to stagger enemies about to hit you. Heavy attack special attack use a lot to 1 shot carapace and bosses/ogryns. Weakness is horde clear and trash horde CC, however light attack with buffed up blessings clears and 1 shots trash mobs and unarmored easy but does take some skill and good timing to be safe and alive weak against trash horde surrounds stay out of those situations and protect your psyker and prio specialists and elites.
Shotgun - ADS 1 shots/headshot almost all anti range and anti special/elite. Also can clear hordes really well if lined up correctly. Use special secondary attack dragon fire rounds for long ranged kills on enemy snipers and can be used to suppress large crowds of enemy ranged far away. Very fun to use running around 1 shotting things quickly and easy to aim up close.
Unorthadox Crit Build - This is a challenging build, its not metta. Recommended for experienced skilled players looking for fun different styles to play. Can be used at havoc 40 by players very well practiced with the build. Fun shotgun crits 1 shots and 1 shots with axe special attack. Glass cannon be careful not a lot of room for error but big 1 shots. Must use good movement and defensive evasive skills.