Refreshed Dodge Efficiency on Weak Spot Hit. {melee_weakspot_damage} Melee Weakspot Damage.
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Ranged hits add 1-4 stacks of bleed to enemies.
4.25-5% Strength for every Enemy you Stagger. Stacks 5 times.