Mk VI Cleaver build (Absolute non-meta)
Ogryn Build - Warhammer 40k: Darktide
Mk VI Cleaver build (Absolute non-meta)
Ogryn Build - Warhammer 40k: Darktide
Class
Ogryn
Weapons
Krourk Mk VI Cleaver
Transcendant
Cleave Damage Distribution:
3.54
[2.1 | 3.9]
Cleave Stagger Distribution:
3.54
[2.1 | 3.9]
Cleave Damage Distribution:
28.1
[6.5 | 33.5]
Cleave Stagger Distribution:
28.1
[6.5 | 33.5]
Damage delivered to additional Enemies Hit beyond the main target.
Damage vs Flak Armoured:
0.95
[0.58 | 1.05]
Damage vs Carapace Armoured:
0.31
[0.16 | 0.35]
Damage vs Flak Armoured:
0.9
[0.53 | 0.99]
Damage vs Carapace Armoured:
0.37
[0.2 | 0.41]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.12
[0.8 | 1.2]
Power vs First Target:
1.12
[0.8 | 1.2]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Damage vs First Target:
198
[150 | 210]
Damage vs First Target:
215
[175 | 225]
How much damage the weapon inflicts.
Sprint Speed:
0.5
[-0.19 | 0.94]
Dodge Distance:
0.97
[0.88 | 1.02]
Dodge Limit:
2.61
[2 | 3]
Dodge Speed:
0.96
[0.93 | 0.98]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Unstoppable Force
Fully Charged Heavy Attacks ignore Enemy Hit Mass and have +10% Damage.
Slaughterer
+8% Strength for 4.5s on Kill. Stacks 5 times.
Krourk Mk IIa Heavy Stubber
Transcendant
Stagger vs Flak Armoured:
0.93
[0.75 | 1.05]
Stagger vs Flak Armoured:
0.73
[0.57 | 0.83]
Stagger vs Carapace Armoured:
0.78
[0.62 | 0.89]
Stagger vs Unyielding:
1.29
[1.05 | 1.45]
Stagger vs Unyielding:
0.83
[0.66 | 0.94]
Stagger vs Maniacs:
0.78
[0.62 | 0.89]
Stagger vs Maniacs:
0.16
[0.12 | 0.18]
Weapon Stagger:
18.25
[13.75 | 21.25]
Increases the Weapon's Stagger, Impact and Suppression.
Damage vs Flak Armoured (Near):
1.07
[0.66 | 1.18]
Damage vs Flak Armoured (Far):
0.9
[0.53 | 0.99]
Damage vs Carapace Armoured (Near):
0.31
[0.16 | 0.35]
Damage vs Carapace Armoured (Far):
0.13
[0.06 | 0.14]
Damage vs Unyielding (Near):
0.96
[0.58 | 1.05]
Damage vs Unyielding (Far):
0.79
[0.46 | 0.87]
Damage vs Maniacs (Near):
1.18
[0.74 | 1.3]
Damage vs Maniacs (Far):
0.96
[0.58 | 1.05]
Measure of the Impact and Stagger inflicted on enemies.
Affects Recoil, Spread and Sway after firing the Weapon.
Effective Range:
11.8
[7 | 13]
Effective Range:
63
[35 | 70]
Damage vs Unarmoured (Far):
0.88
[0.66 | 0.94]
Damage vs Flak Armoured (Far):
0.83
[0.62 | 0.89]
Damage vs Unyielding (Far):
0.72
[0.53 | 0.77]
Damage vs Maniacs (Far):
0.88
[0.66 | 0.94]
Damage vs Infested (Far):
0.72
[0.53 | 0.77]
Effective Range of the weapon before Damage fall-off kicks in.
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
0.88
[0.66 | 0.94]
How much damage the weapon inflicts.
10-25% Damage (Flak Armoured Enemies)
Opening Salvo
+20% Strength on Salvo's First shot.
Surgical
+10% Critical Chance for every 0.2 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
Gilded Inquisitorial Rosette
Transcendant
+13-17% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
Herald's Seal
Transcendant
+17-21% Max Health
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree