Corppystarcherson
Psyker Build - Warhammer 40k: Darktide
Corppystarcherson
Psyker Build - Warhammer 40k: Darktide
Class
Psyker
Weapons
Covenant Mk VIII Blaze Force Greatsword
Transcendant
Peril Generation:
0.39
[0.61 | 0.25]
Use of this weapon increases a Psyker's Peril. The higher the Warp Resistance, the less Peril is generated with each attack.
Damage vs Flak Armoured:
0.88
[0.66 | 0.94]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
1.1
[0.84 | 1.17]
Damage vs Flak Armoured:
0.83
[0.62 | 0.89]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
1.1
[0.84 | 1.17]
Damage delivered to additional Enemies Hit beyond the main target.
Critical and Weakspot Power:
1.48
[0.88 | 1.63]
Critical and Weakspot Power:
1.65
[1.25 | 1.75]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Dodge Distance:
0.93
[0.85 | 0.95]
Sprint Cost:
0.93
[1.13 | 0.88]
Affects Stamina efficiency, as well as the length and speed of dashes.
Damage vs First Target:
206.25
[156.25 | 218.75]
Damage vs First Target:
130.25
[96.25 | 138.75]
How much damage the weapon inflicts.
10-25% Damage (Flak Armoured Enemies)
Blazing Spirit
Enemy gains 4 Stacks of Soulblaze on Critical Hit.
Momentum
Hitting at least 3 enemies with an attack, restores +15% toughness.
Accatran Mk XII Recon Lasgun
Transcendant
Magazine Size:
180
[100 | 200]
Ammo Reserve:
880
[400 | 1000]
Weapon's Ammo capacity.
Stagger vs Flak Armoured:
1.1
[0.84 | 1.17]
Stagger vs Flak Armoured:
1.1
[0.84 | 1.17]
Stagger vs Unyielding:
1.1
[0.84 | 1.17]
Stagger vs Unyielding:
0.56
[0.4 | 0.6]
Stagger vs Maniacs:
0.28
[0.2 | 0.3]
Stagger vs Maniacs:
0.56
[0.4 | 0.6]
Weapon Stagger:
1.65
[1.25 | 1.75]
Increases the Weapon's Stagger, Impact and Suppression.
Spread:
24.41
[26.15 | 23.97]
Moving Recoil:
0.03
[0.06 | 0.02]
Recoil:
0.04
[0.09 | 0.03]
Moving Recoil:
0.02
[0.04 | 0.02]
Recoil:
0.02
[0.03 | 0.01]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.83
[0.62 | 0.89]
Damage vs Infested (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Far):
0.83
[0.62 | 0.89]
Damage:
59.5
[47.5 | 62.5]
How much damage the weapon inflicts.
Sprint Speed:
0.4
[-0.2 | 0.8]
Moving Spread:
26.05
[26.87 | 25.5]
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Speed:
1.11
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
Dumdum
+6% Close Range damage on Repeated Hit. Stacks 5 times.
Infernus
4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
Burn heretics and blaze away.