Ritheous Martyr
Zealot Build - Warhammer 40k: Darktide
Ritheous Martyr
Zealot Build - Warhammer 40k: Darktide
Class
Zealot
Weapons
Munitorum Mk X Relic Blade
Transcendant
Damage vs First Target:
536.25
[406.25 | 568.75]
Damage vs First Target:
313.5
[237.5 | 332.5]
Damage inflicted by the powered up/activated attacks on Power Maul and similar power weapons.
Critical and Weakspot Power:
1.65
[1.25 | 1.75]
Critical and Weakspot Power:
0.66
[0.5 | 0.7]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Heat Generation:
0.03
[0.05 | 0.03]
Heat Dissipation:
9.2
[14 | 8]
Damage vs First Target:
329
[250 | 350]
Damage vs First Target:
216.75
[157.5 | 232.5]
How much damage the weapon inflicts.
Sprint Speed:
-0.12
[-0.56 | 0.16]
Dodge Distance:
0.86
[0.8 | 0.9]
Dodge Limit:
2.61
[2 | 3]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Overload
Upon reaching the Lockout state, you cause an Explosion around you and immediately reduce Heat by +25%.
Rampage
Hitting at least 3 enemies with an attack, increases your damage by +36% for 3.5 seconds.
Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Stagger vs Flak Armoured:
1.18
[0.74 | 1.3]
Stagger vs Flak Armoured:
0.9
[0.53 | 0.99]
Stagger vs Carapace Armoured:
1.18
[0.74 | 1.3]
Stagger vs Carapace Armoured:
1.18
[0.74 | 1.3]
Stagger vs Unyielding:
1.18
[0.74 | 1.3]
Stagger vs Unyielding:
1.18
[0.74 | 1.3]
Stagger vs Maniacs:
0.61
[0.34 | 0.68]
Stagger vs Maniacs:
0.61
[0.34 | 0.68]
Weapon Stagger:
17.72
[11 | 19.5]
Increases the Weapon's Stagger, Impact and Suppression.
Attack Speed:
1.27
[1 | 1.33]
Measure of the time it takes to Reload.
Spread:
26.58
[50.08 | 20.71]
Sway:
24.38
[53.36 | 17.13]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
0.99
[0.75 | 1.05]
Damage vs Unarmoured (Far):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
0.99
[0.75 | 1.05]
Damage vs Infested (Far):
1.1
[0.84 | 1.17]
Damage:
544.5
[412.5 | 577.5]
How much damage the weapon inflicts.
Sprint Speed:
0.41
[-0.2 | 0.8]
Moving Spread:
34.98
[53.74 | 22.98]
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Limit:
2.61
[2 | 3]
Dodge Speed:
1.11
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
4-10% Ranged Damage (Elites)
Lethal Proximity
Point blank shots cause an explosion. Explosion Radius increases by +25%.
Puncture
Ranged hits add 4 stacks of bleed to enemies.
Curios
Blessed Bullet
Transcendant
+1 Wound(s)
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
Blessed Bullet
Transcendant
+1 Wound(s)
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
Blessed Bullet
Transcendant
+1 Wound(s)
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
Just your average run-of-the-mill Martyrdom build.