1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.
Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
Up to 14-20% Damage on Hit (Staggered Enemy), scaling with Stagger.
Increased Cleave on Critical Hit and gain 10-25% Ranged Attack Stagger.
Swap melee and weapon as much as possible. If you haven’t used the shotgun much, it still does great damage at range and has a decent spread. Use its special to get fire tick damage.
Save grenades for bosses. Leave grenade boxes for allies. You’ll get a new one every minute, and it lets a Templar, Ogryn, or other vet go nuts with theirs. Use the ability to revive fallen allies