1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.
1-4 stacks of Brittleness on Energised Hit.
Ranged hits add 1-4 stacks of bleed to enemies.
Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
The Bolter isn’t the best gun in the game, but ever since they’ve added it it’s almost impossible for me to put away, with this build you can take a big chunk out of chaff, eliminate groups of elites the moment they show up, or weaken a boss pretty severely. When encountering a boss, unload a mag into it. Depending on the health remaining, determine whether you should use 2, 1, or no grenades at all.