SOB
Zealot Build - Warhammer 40k: Darktide
SOB
Zealot Build - Warhammer 40k: Darktide
Class
Zealot
Weapons
Munitorum Mk X Relic Blade
Transcendant
Damage vs First Target:
536.25
[406.25 | 568.75]
Damage vs First Target:
313.5
[237.5 | 332.5]
Damage inflicted by the powered up/activated attacks on Power Maul and similar power weapons.
Critical and Weakspot Power:
1.65
[1.25 | 1.75]
Critical and Weakspot Power:
0.66
[0.5 | 0.7]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Heat Generation:
0.03
[0.05 | 0.03]
Heat Dissipation:
9.2
[14 | 8]
Damage vs First Target:
330
[250 | 350]
Damage vs First Target:
217.5
[157.5 | 232.5]
How much damage the weapon inflicts.
Sprint Speed:
-0.13
[-0.56 | 0.16]
Dodge Distance:
0.86
[0.8 | 0.9]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
4-10% Melee Critical Hit Damage
Heatsink
Weakspot Kills and Critical Strike Kills reduces Heat by +10% over 3s.
Rampage
Hitting at least 3 enemies with an attack, increases your damage by +36% for 3.5 seconds.
Locke Mk IIb Spearhead Boltgun
Transcendant
Stagger vs Flak Armoured:
1.07
[0.74 | 1.3]
Stagger vs Flak Armoured:
0.81
[0.53 | 0.99]
Stagger vs Carapace Armoured:
1.07
[0.74 | 1.3]
Stagger vs Carapace Armoured:
1.07
[0.74 | 1.3]
Stagger vs Unyielding:
1.07
[0.74 | 1.3]
Stagger vs Unyielding:
1.07
[0.74 | 1.3]
Stagger vs Maniacs:
0.54
[0.34 | 0.68]
Stagger vs Maniacs:
0.54
[0.34 | 0.68]
Weapon Stagger:
16.1
[11 | 19.5]
Increases the Weapon's Stagger, Impact and Suppression.
Attack Speed:
1.27
[1 | 1.33]
Measure of the time it takes to Reload.
Spread:
19.77
[24.41 | 18.6]
Sway:
24.38
[53.36 | 17.13]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
0.99
[0.75 | 1.05]
Damage vs Unarmoured (Far):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
0.99
[0.75 | 1.05]
Damage vs Infested (Far):
1.1
[0.84 | 1.17]
Damage:
544.5
[412.5 | 577.5]
How much damage the weapon inflicts.
Sprint Speed:
0.27
[-0.45 | 0.45]
Moving Spread:
24.51
[26.66 | 23.98]
Dodge Distance:
0.78
[0.7 | 0.8]
Dodge Speed:
1.13
[1.11 | 1.14]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Puncture
Ranged hits add 4 stacks of bleed to enemies.
Shattering Impact
Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+1-3 Max Stamina
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description