Boss Shredda
Ogryn Build - Warhammer 40k: Darktide
Boss Shredda
Ogryn Build - Warhammer 40k: Darktide
Class
Ogryn
Weapons
Krourk Mk VI Cleaver
Transcendant
Cleave Damage Distribution:
3.47
[2.1 | 3.9]
Cleave Stagger Distribution:
3.47
[2.1 | 3.9]
Cleave Damage Distribution:
27.02
[6.5 | 33.5]
Cleave Stagger Distribution:
27.02
[6.5 | 33.5]
Damage delivered to additional Enemies Hit beyond the main target.
Damage vs Flak Armoured:
0.94
[0.58 | 1.05]
Damage vs Carapace Armoured:
0.3
[0.16 | 0.35]
Damage vs Flak Armoured:
0.88
[0.53 | 0.99]
Damage vs Carapace Armoured:
0.36
[0.2 | 0.41]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.1
[0.8 | 1.2]
Power vs First Target:
1.1
[0.8 | 1.2]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Damage vs First Target:
195.6
[150 | 210]
Damage vs First Target:
213
[175 | 225]
How much damage the weapon inflicts.
Sprint Speed:
0.67
[-0.19 | 0.94]
Dodge Distance:
0.99
[0.88 | 1.02]
Dodge Limit:
2.76
[2 | 3]
Dodge Speed:
0.96
[0.93 | 0.98]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Tenderiser
+25% Strength (next 3 attacks) on Weapon Special attack Hit.
Savage Sweep
Hitting at least 3 enemies with an attack, increases your cleave by +200% for 3 seconds.
Foe-Rend Mk II Ripper Gun
Transcendant
Magazine Size:
21.12
[12 | 24]
Ammo Reserve:
163.2
[72 | 192]
Weapon's Ammo capacity.
Stagger vs Flak Armoured:
1.09
[0.84 | 1.17]
Stagger vs Flak Armoured:
0.55
[0.4 | 0.6]
Stagger vs Carapace Armoured:
0.11
[0.08 | 0.12]
Stagger vs Carapace Armoured:
0.11
[0.08 | 0.12]
Stagger vs Unyielding:
0.82
[0.62 | 0.89]
Stagger vs Unyielding:
0.55
[0.4 | 0.6]
Stagger vs Maniacs:
1.09
[0.84 | 1.17]
Stagger vs Maniacs:
0.22
[0.16 | 0.24]
Suppression:
0.65
[0.29 | 0.76]
Area Suppression on Kill:
5.41
[2.75 | 6.25]
Area Suppression on Kill Radius:
4.89
[3.75 | 5.25]
Weapon Stagger:
45.2
[30 | 50]
Increases the Weapon's Stagger, Impact and Suppression.
Moving Recoil:
22.38
[14.2 | 24.97]
Recoil:
14.8
[16.78 | 14.18]
Moving Recoil:
2.45
[3.77 | 2.03]
Recoil:
1.93
[4.44 | 1.13]
Affects Recoil, Spread and Sway after firing the Weapon.
Effective Range:
12.84
[6 | 15]
Effective Range:
33.28
[12 | 40]
Damage vs Unarmoured (Far):
0.33
[0.24 | 0.36]
Damage vs Flak Armoured (Far):
0.28
[0.2 | 0.3]
Damage vs Unyielding (Far):
0.28
[0.2 | 0.3]
Damage vs Maniacs (Far):
0.33
[0.24 | 0.36]
Damage vs Infested (Far):
0.33
[0.24 | 0.36]
Effective Range of the weapon before Damage fall-off kicks in.
Damage vs Unarmoured (Near):
1.09
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.33
[0.24 | 0.36]
Damage vs Infested (Near):
1.09
[0.84 | 1.17]
Damage vs Infested (Far):
0.33
[0.24 | 0.36]
Damage:
570.5
[437.5 | 612.5]
How much damage the weapon inflicts.
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Cavalcade
+5% Critical Chance for every 10% of magazine spent during continuous fire. Stacks 5 times.
Flechette
6 Bleed Stacks on Critical Hit.
Curios
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree