A ripper gun is, in essence, a heavy, automatic shotgun. They are built as simply and solidly as possible, because most Ogryns in the field forget about shooting, instead using whatever they have to hand as improvised melee weapons.
Scattergun effect, resulting in a "cone" shaped damage area.
Ideal for mowing down hordes of enemies and controlling large areas of the combat arena with weight of fire.
Weapon's Ammo capacity.
Increases the Weapon's Stagger, Impact and Suppression.
How much damage the weapon inflicts.
Effective Range of the weapon before Damage fall-off kicks in.
Affects Recoil, Spread and Sway after firing the Weapon.
Shooting swiftly at the expense of some accuracy.
Weapon can be braced to increase accuracy and stability.
Attack with the attached bayonette.
+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
+6% Toughness on Close Range Kill.
Hitting an enemy with the special attack gives them 16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
+5% Critical Chance for every 10% of magazine spent during continuous fire. Stacks 5 times.
Gain +10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
6 Bleed Stacks on Critical Hit.
+4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.
Suppress Enemies within 8m Radius on Close Range Kill.
The Foe-Rend Mk II Ripper Gun unlocks for the Ogryn at level 2.
The Foe-Rend Mk II Ripper Gun unlocks for the Ogryn Rework at level 1.