Arbites
Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
10-25% Damage vs Electrocuted enemies.
Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
6-12% Critical Chance for each Enemy Hit by your previous attack. Stacks 5 times.
POTENTIAL DAMAGE
Ranged Damage Boost: +10% damage =>+10%
Lone Wolf: +10% damage =>+20%
Target Priority: +15% damage for first hit =>+35%
Withering Fire: +15% damage for 5s =>+50%
No Escape: +10% damage for 4s =>+60%
Writ of Execution: +50% damage for 10s =>+110%
Arbites Revelatum: +15% damage for 5s =>+125%
Execution Order: +15% damage for 5s =>+140%
Justifies Measures: +15% damage for 5s =>+155%
Fire Frenzy: +50% close damage for 3.5s =>+205%
Monstosity Hunter: +20% damage on Ogryns and Monstosities =>+225%
Keeping Protocol: +30% damage on Monstosities =>+255%
MISSING
Cower, Miscreants !: +25% damage on suppressed
Final Warning: +15% damage for 5s
POTENTIAL CRITICAL
Scattershot: +60% crit =>+60%
Zealous Dedication: +16% crit =>+76%
Efficient Killer: +10% crit and +25% crit damage =>+86%