Scribbles
Veteran Build - Warhammer 40k: Darktide
Scribbles
Veteran Build - Warhammer 40k: Darktide
Class
Veteran
Weapons
Achlys Mk VI Power Sword
Transcendant
Damage vs Flak Armoured:
0.56
[0.4 | 0.6]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
0.83
[0.62 | 0.89]
Damage delivered to additional Enemies Hit beyond the main target.
Critical and Weakspot Power:
0.82
[0.63 | 0.88]
Critical and Weakspot Power:
0.9
[0.6 | 1]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Cleave Damage Distribution:
3.44
[2 | 4]
Cleave Stagger Distribution:
3.44
[2 | 4]
Cleave Damage Distribution:
7.6
[4 | 9]
Cleave Stagger Distribution:
7.6
[4 | 9]
The higher the Cleave, the more enemies hit in one swing.
Damage vs First Target:
128.8
[100 | 140]
Damage vs First Target:
193.2
[150 | 210]
How much damage the weapon inflicts.
Sprint Speed:
0.27
[-0.45 | 0.45]
Dodge Distance:
0.88
[0.8 | 0.9]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Unarmoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Power Cycler
2 Extra Chained Energised Hits and 10% Impact on Energised Hits.
Sunder
Increased Cleave and +20% Heavy Melee Attack Damage on Energised Attacks.
Locke Mk IIb Spearhead Boltgun
Transcendant
Stagger vs Flak Armoured:
1.18
[0.74 | 1.3]
Stagger vs Flak Armoured:
0.9
[0.53 | 0.99]
Stagger vs Carapace Armoured:
1.18
[0.74 | 1.3]
Stagger vs Carapace Armoured:
1.18
[0.74 | 1.3]
Stagger vs Unyielding:
1.18
[0.74 | 1.3]
Stagger vs Unyielding:
1.18
[0.74 | 1.3]
Stagger vs Maniacs:
0.61
[0.34 | 0.68]
Stagger vs Maniacs:
0.61
[0.34 | 0.68]
Weapon Stagger:
17.8
[11 | 19.5]
Increases the Weapon's Stagger, Impact and Suppression.
Attack Speed:
1.22
[1 | 1.33]
Measure of the time it takes to Reload.
Spread:
19.77
[24.41 | 18.6]
Sway:
24.38
[53.36 | 17.13]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
0.99
[0.75 | 1.05]
Damage vs Unarmoured (Far):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
0.99
[0.75 | 1.05]
Damage vs Infested (Far):
1.1
[0.84 | 1.17]
Damage:
544.5
[412.5 | 577.5]
How much damage the weapon inflicts.
Sprint Speed:
0.22
[-0.45 | 0.45]
Moving Spread:
24.67
[26.66 | 23.98]
Dodge Distance:
0.77
[0.7 | 0.8]
Dodge Limit:
2.74
[2 | 3]
Dodge Speed:
1.13
[1.11 | 1.14]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Puncture
Ranged hits add 4 stacks of bleed to enemies.
Surgical
+10% Critical Chance for every 0.2 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Curios
Redeemer's Gilded Hand
Transcendant
+1-3 Max Stamina
+7.5-30% Toughness Regeneration Speed
Guardian Nocturnus
Transcendant
+13-17% Toughness
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Gunners)
Gilded Inquisitorial Rosette
Transcendant
+17-21% Max Health
+7.5-30% Toughness Regeneration Speed
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
use this if you want, im just saving this here for myself