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Big Man, Big Boom
Horde-Clear
Anti-Elite
Anti-Boss
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 Big Man, Big Boom
 Ogryn Build - Warhammer 40k: Darktide 

 Big Man, Big Boom
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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"Brunt's Basher" Mk IIIb Bully Club
Transcendant
"Brunt's Basher" Mk IIIb Bully Club
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Penetration
[80/80]%
Finesse
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Lorenz Mk VI Rumbler
Transcendant
Lorenz Mk VI Rumbler
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Blast Radius
[80/80]%
Ammo
[80/80]%
Penetration (Blast)
[80/80]%
Blast Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Adhesive Charge

Adhesive Charge

Your Grenades stick to Ogryns and Monstrosities. +15% Damage vs Ogryns and Monstrosities

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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I swap around some perks and blessings from time to time but it doesn't make a huge difference.  I've left the second blessing on the rumbler empty because it's really dealer's choice if you go blaze away, shrapnel, or shattering impact. They are all good choices depending on how you like to use the weapon.

 

Sometimes I will swap the best defence for nodes like spray and slay, strongman, or bullet storm, but I rarely notice much of a difference in how effective I am. You don't have to use a ton of stamina regularly so I tend to always keep pumped up. 

 

Another consideration is usage of Taunt over PBB. Taunt with give you more uptime on the flat damage bonus while also keeping armour and elite packs clustered together. PBB will provide more burst damage if using hail of fire.

5 months ago