TERRENEITOR 3000
Arbites Build - Warhammer 40k: Darktide
TERRENEITOR 3000
Arbites Build - Warhammer 40k: Darktide
Class
Arbites
Weapons
Agni Mk Ia Shock Maul
Transcendant
Damage vs Flak Armoured:
1.05
[0.66 | 1.18]
Damage vs Carapace Armoured:
0.48
[0.27 | 0.54]
Damage vs Flak Armoured:
1.05
[0.66 | 1.18]
Damage vs Carapace Armoured:
0.88
[0.53 | 0.99]
Weapon's effectiveness against Armoured enemies.
Critical and Weakspot Power:
1.13
[0.75 | 1.25]
Critical and Weakspot Power:
1.13
[0.75 | 1.25]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Stagger vs First Target:
8.78
[6.5 | 9.5]
Cleave Damage Distribution:
7.15
[5.25 | 7.75]
Cleave Stagger Distribution:
7.15
[5.25 | 7.75]
Stagger vs First Target:
19.45
[13.75 | 21.25]
Cleave Damage Distribution:
4.89
[3.75 | 5.25]
Cleave Stagger Distribution:
4.89
[3.75 | 5.25]
Increases a weapon's Stagger, Impact and Cleave.
Damage vs First Target:
144.65
[123.75 | 151.25]
Damage vs First Target:
304.9
[217.5 | 332.5]
How much damage the weapon inflicts.
Sprint Speed:
0.23
[-0.45 | 0.45]
Dodge Distance:
1.03
[0.95 | 1.05]
Dodge Limit:
4.52
[3 | 5]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Unyielding Enemies)
Skullcrusher
Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.
Falter
Increased stagger on enemies by +90%, on Weakspot hit. Additionally, increases ranged stagger strength by +30%.
Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Damage vs Flak Armoured (Near):
1.16
[0.74 | 1.3]
Damage vs Flak Armoured (Far):
0.94
[0.58 | 1.05]
Damage vs Carapace Armoured (Near):
0.48
[0.27 | 0.54]
Damage vs Carapace Armoured (Far):
0.6
[0.34 | 0.68]
Damage vs Unyielding (Near):
1.16
[0.74 | 1.3]
Damage vs Unyielding (Far):
0.94
[0.58 | 1.05]
Weapon's effectiveness against Armoured enemies.
Reload Speed:
0.22
[0 | 0.29]
Measure of the time it takes to Reload.
Critical Damage vs Unarmoured:
0.23
[0 | 0.3]
Critical Damage vs Flak Armoured:
0.23
[0 | 0.3]
Critical Damage vs Unyielding:
0.23
[0 | 0.3]
Critical Damage vs Maniac:
0.23
[0 | 0.3]
Critical Damage vs Carapace Armoured:
0.11
[0 | 0.15]
Critical Damage vs Infested:
0.23
[0 | 0.3]
Melee Critical Chance:
0.2
[0.05 | 0.25]
Chance of landing a Critical Hit and how much damage it will do.
Damage:
496.8
[360 | 540]
How much damage the weapon inflicts.
Sprint Speed:
0.56
[-0.2 | 0.8]
Dodge Distance:
0.94
[0.89 | 0.96]
Dodge Limit:
2.76
[2 | 3]
Dodge Speed:
1.13
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Unyielding Enemies)
Crucian Roulette
+6% Critical Chance for each expended round in your weapon (resets on reload).
Surgical
+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Curios
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
this build is focusing the dog furulais is doing the work
Video