Support Veteran?
Veteran Build - Warhammer 40k: Darktide
Support Veteran?
Veteran Build - Warhammer 40k: Darktide
Class
Veteran
Weapons
Catachan Mk IV "Devil's Claw" Sword
Transcendant
Damage vs Flak Armoured:
0.33
[0.24 | 0.36]
Damage vs Unarmoured:
1.35
[1.05 | 1.45]
Damage vs Infested:
1.09
[0.84 | 1.17]
Damage delivered to additional Enemies Hit beyond the main target.
Critical and Weakspot Power:
1.63
[1.25 | 1.75]
Critical and Weakspot Power:
1.63
[1.25 | 1.75]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Cleave Damage Distribution:
5.28
[3 | 6]
Cleave Stagger Distribution:
5.28
[3 | 6]
Cleave Damage Distribution:
1.76
[1 | 2]
Cleave Stagger Distribution:
1.76
[1 | 2]
The higher the Cleave, the more enemies hit in one swing.
Damage vs First Target:
85.2
[70 | 90]
Damage vs First Target:
293.4
[225 | 315]
How much damage the weapon inflicts.
Sprint Speed:
0.23
[-0.45 | 0.45]
Dodge Distance:
1.03
[0.95 | 1.05]
Dodge Limit:
4.52
[3 | 5]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
Wrath
+40% Cleave on Hit. Stacks 5 times.
Rampage
Hitting at least 3 enemies with an attack, increases your damage by +36% for 3.5 seconds.
Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Damage vs Flak Armoured (Near):
1.16
[0.74 | 1.3]
Damage vs Flak Armoured (Far):
0.94
[0.58 | 1.05]
Damage vs Carapace Armoured (Near):
0.48
[0.27 | 0.54]
Damage vs Carapace Armoured (Far):
0.6
[0.34 | 0.68]
Damage vs Unyielding (Near):
1.16
[0.74 | 1.3]
Damage vs Unyielding (Far):
0.94
[0.58 | 1.05]
Weapon's effectiveness against Armoured enemies.
Reload Speed:
0.22
[0 | 0.29]
Measure of the time it takes to Reload.
Critical Damage vs Unarmoured:
0.23
[0 | 0.3]
Critical Damage vs Flak Armoured:
0.23
[0 | 0.3]
Critical Damage vs Unyielding:
0.23
[0 | 0.3]
Critical Damage vs Maniac:
0.23
[0 | 0.3]
Critical Damage vs Carapace Armoured:
0.11
[0 | 0.15]
Critical Damage vs Infested:
0.23
[0 | 0.3]
Melee Critical Chance:
0.2
[0.05 | 0.25]
Chance of landing a Critical Hit and how much damage it will do.
Damage:
496.8
[360 | 540]
How much damage the weapon inflicts.
Sprint Speed:
0.56
[-0.2 | 0.8]
Dodge Distance:
0.94
[0.89 | 0.96]
Dodge Limit:
2.76
[2 | 3]
Dodge Speed:
1.13
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
4-10% Ranged Damage (Elites)
Hand-Cannon
+60% Rending on Critical Hit.
Surgical
+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
Weapon stats aren't put in but yeah lol