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Lantern
Trauma Bomber
Anti-Special
Anti-Elite
Crowd Control
+2 more
 Trauma Bomber
 Psyker Build - Warhammer 40k: Darktide 

 Trauma Bomber
 Psyker Build - Warhammer 40k: Darktide 

By 17

Class

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Weapons

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Orestes Mk XII Assault Chainaxe
Transcendant
Orestes Mk XII Assault Chainaxe
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Shredder
[80/80]%
Penetration
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
5-20% Block Efficiency
Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Bloodletter

Bloodletter

16 Bleed Stacks from Special Attacks.

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Equinox Mk III Voidblast Force Staff
Transcendant
Equinox Mk III Voidblast Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Charge Rate
[80/80]%
Blast Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Warp Flurry

Warp Flurry

-8.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

Rending Shockwave

Rending Shockwave

Target receives up to 8 Stacks of 2.5% Brittleness, scaling with charge time of Secondary Attack. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+2-5% Toughness
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+2-5% Toughness
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+2-5% Toughness
+2-5% Health
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Psyker Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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  • Use chainaxe special to swat mutants and break captain shields. Use special with 3 stacks of Thrust to kill Crushers you knock down with trauma staff. Melee shouldn't be used for anything else. If you have a teammate which can deal with captain shields and reliably delete mutants, then consider getting combat knife for QQ dodging.
  • Bubble when you encounter ranged threat. Warp siphon should lower the cooldown to 20-something seconds. It blocks trapper nets, flamethrowers, all gunners and nurgle beast vomit.
  • Your job is to hunt specials and knock elites off their feet. Focus on that, but also help your teammates by cleaning their flanks from time to time if they're surrounded - especially if they're downed.
  • Learn to kill specials before they even come out of the door - just blast the doors or the wall next to them with the staff. Helps greatly with bursters, which you can hear.
  • Use BB on distant targets (like snipers), monstrosities and enemies near Demonhost. It works very well with blue stim.
  • Elevated ground will make it significantly easier to aim the trauma staff. Climbing even a box or a barrel helps immensely.
by 17
9 months ago