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Lantern
Bolterator
Horde-Clear
Anti-Special
Anti-Elite
+5 more
 Bolterator
 Arbites Build - Warhammer 40k: Darktide 

 Bolterator
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Atrox Mk IV Tactical Axe
Transcendant
Atrox Mk IV Tactical Axe
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Penetration
[76/80]%
Finesse
[76/80]%
Critical Bonus
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
4-10% Melee Weak Spot Damage
10-25% Damage (Carapace Armoured Enemies)
Agile

Agile

Refreshed Dodge Efficiency on Weak Spot Hit. +10% Melee Weakspot Damage.

Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

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Locke Mk III Spearhead Boltgun
Transcendant
Locke Mk III Spearhead Boltgun
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Collateral
[76/80]%
Reload Speed
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Pinning Fire

Pinning Fire

+5% Strength for every Enemy you Stagger. Stacks 5 times.

Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Bombers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Kinda threw this together and it works out quite well.  It's probably not " meta " but it makes quite the lovable mess of things. 

The new bolters hip fire is extremely accurate, making it very easy to pick off elites and specials on top of dealing decent damage to bosses

The tac-axe is fantastic for horde clear and dealing with heavily armored enemies.

The point and purpose of this build is to be aggressive and walk down the enemy with castigators stance while also taking advantage of all the ++ stagger damage that Arbites has access too. 

" Terminus warrant? Why? "

Why you say?  Cause the build is designed with synergy in mind.  With the current amount of enemies that spawn on Auric/ Havoc you should be hitting 30 stacks of melee/ ranged with no issue.  The extra ranged critical strike and weakspot damage + the attack speed and rending you get for melee allows this build to reach new heights.

2 months ago