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CC Expert Arbites
Crowd Control
Tank
Melee
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 CC Expert Arbites
 Arbites Build - Warhammer 40k: Darktide 

 CC Expert Arbites
 Arbites Build - Warhammer 40k: Darktide 

By Jing

Class

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Weapons

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Indignatus Mk IVe Crusher
Transcendant
Indignatus Mk IVe Crusher
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Power Output
[80/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Exaction Mk VIII Exterminator Shotgun
Transcendant
Exaction Mk VIII Exterminator Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Talent Tree

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Description

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The purpose of this build is simple.  
Put every enemy on the ground.  

Crusher may be lacking in damage, but for stagger purposes, it's a beast.  

With this build, your Crusher can stagger and down almost every enemy in a few hits.  

Any human-sized enemy will get ragdolled in one hit. (Except Mauler who take three.)  
Bulwark will stagger and open his shield in four hit from the front.  
Crusher will trip in five hit.  

Break the Line is a great tool to push down a group of elites in one go, and before they stand up, you'll build up enough impact damage to put them down again in a few hits.  

Shockmine is an extra layer of CC in case of 10+ Crusher heading your way or for some sticky situation.  

You can use any range weapon of your liking, but I prefer anything that capable of countering ranged enemies.

2 months ago