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Arbitrator Scattershot
Horde-Clear
Anti-Elite
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 Arbitrator Scattershot
 Arbites Build - Warhammer 40k: Darktide 

 Arbitrator Scattershot
 Arbites Build - Warhammer 40k: Darktide 

By Zeriff

Class

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Weapons

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Branx Mk III Arbites Shock Maul
Transcendant
Branx Mk III Arbites Shock Maul
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Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Execution

Execution

+20% Damage Bonus vs Staggered enemies.

Relentless Strikes

Relentless Strikes

+10% Strength for 2s on Hit (Same Enemy). Stacks 5 times.

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Darktide item card top
Exaction Mk III Exterminator Shotgun
Transcendant
Exaction Mk III Exterminator Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

Fire Frenzy

Fire Frenzy

Gain +10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Arbites Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Overview

The main strength of this build is its ability to clear hoards and push groups of elites. Firing your shotgun as fast as you can into the hoard or pushing groups of shotgunners with Castigator's Stance making you near immortal, this build lets you go I am a steel wall, now you all die.

Weapons

Arbites Shock Maul - This is currently one of the strongest melee weapons in the game, with amazing hoard clear and decent single target damage.

Hoard Clear Combo - Push attack, Light, Heavy, repeat

Single Target - Heavy, Light, repeat

Exterminator Shotgun - Firing this thing into a hoard at close range turns the enemy into little bits of Nurgle worshipping chunks. Very simple weapon left click if they're close, hold right click if you feel like it.

Special Ammo - Electric Buckshot, amazing to hold Crushers still while you get in some hits with the Shock Maul. Not sure if it's a bug, but hitting an enemy with electric shot and then using the special attack of the Shock Maul electrocutes the enemy for decent damage. Good for Crushers.

Blitz

Voltaic Shock Mine - Underrated but always appreciated blitz. Good for holding back the hoard while you load and shoot your shotgun, holding groups of Crushers in place, and to defend you or a teammate while fixing the Decoder. With the Lone Wolf keystone, you can use these frequently.

Ability

Castigator's Stance - The Arbities' strongest ability, makes you nearly immortal while active and, combined with Blessed Armament, lets you spam your shotgun. Use when toughness breaks, when pushing groups of elites or when a fighting a hoard if you just want to delete them fast.

1 year ago