Table of Contents
Class
Weapons
Curios
Talent Tree
Description
Overview
The main strength of this build is its ability to clear hoards and push groups of elites. Firing your shotgun as fast as you can into the hoard or pushing groups of shotgunners with Castigator's Stance making you near immortal, this build lets you go I am a steel wall, now you all die.
Weapons
Arbites Shock Maul - This is currently one of the strongest melee weapons in the game, with amazing hoard clear and decent single target damage.
Hoard Clear Combo - Push attack, Light, Heavy, repeat
Single Target - Heavy, Light, repeat
Exterminator Shotgun - Firing this thing into a hoard at close range turns the enemy into little bits of Nurgle worshipping chunks. Very simple weapon left click if they're close, hold right click if you feel like it.
Special Ammo - Electric Buckshot, amazing to hold Crushers still while you get in some hits with the Shock Maul. Not sure if it's a bug, but hitting an enemy with electric shot and then using the special attack of the Shock Maul electrocutes the enemy for decent damage. Good for Crushers.
Blitz
Voltaic Shock Mine - Underrated but always appreciated blitz. Good for holding back the hoard while you load and shoot your shotgun, holding groups of Crushers in place, and to defend you or a teammate while fixing the Decoder. With the Lone Wolf keystone, you can use these frequently.
Ability
Castigator's Stance - The Arbities' strongest ability, makes you nearly immortal while active and, combined with Blessed Armament, lets you spam your shotgun. Use when toughness breaks, when pushing groups of elites or when a fighting a hoard if you just want to delete them fast.