Ogryn Karsolas Pickaxe
Ogryn Build - Warhammer 40k: Darktide
Ogryn Karsolas Pickaxe
Ogryn Build - Warhammer 40k: Darktide
Class
Ogryn
Weapons
Karsolas Mk II Delver's Pickaxe
Transcendant
Damage vs Flak Armoured:
0.99
[0.75 | 1.05]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
0.88
[0.66 | 0.94]
Damage vs Flak Armoured:
0.99
[0.75 | 1.05]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
0.88
[0.66 | 0.94]
Damage delivered to additional Enemies Hit beyond the main target.
Damage vs Flak Armoured:
1.18
[0.74 | 1.3]
Damage vs Carapace Armoured:
0.9
[0.53 | 0.99]
Weapon's effectiveness against Armoured enemies.
Cleave Damage Distribution:
18
[10 | 20]
Cleave Stagger Distribution:
18
[10 | 20]
Cleave Damage Distribution:
7.25
[5.25 | 7.75]
Cleave Stagger Distribution:
7.25
[5.25 | 7.75]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases a weapon's Stagger, Impact and Cleave.
Dodge Distance:
0.91
[0.85 | 0.95]
Sprint Cost:
1.31
[1.58 | 1.13]
Push Cost:
1.16
[2 | 0.6]
Affects Stamina efficiency, as well as the length and speed of dashes.
Damage vs First Target:
416.25
[286.25 | 448.75]
Damage vs First Target:
276.5
[192.5 | 297.5]
How much damage the weapon inflicts.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Slaughterer
+8% Strength for 4.5s on Kill. Stacks 5 times.
Headtaker
+5% Strength for 3.5s on Hit. Stacks 5 times.
Foe-Rend Mk V Ripper Gun
Transcendant
Magazine Size:
19.92
[12 | 24]
Ammo Reserve:
151.2
[72 | 192]
Weapon's Ammo capacity.
Stagger vs Flak Armoured:
1.09
[0.84 | 1.17]
Stagger vs Flak Armoured:
0.55
[0.4 | 0.6]
Stagger vs Carapace Armoured:
0.11
[0.08 | 0.12]
Stagger vs Carapace Armoured:
0.11
[0.08 | 0.12]
Stagger vs Unyielding:
0.82
[0.62 | 0.89]
Stagger vs Unyielding:
0.55
[0.4 | 0.6]
Stagger vs Maniacs:
1.09
[0.84 | 1.17]
Stagger vs Maniacs:
0.22
[0.16 | 0.24]
Suppression:
0.65
[0.29 | 0.76]
Area Suppression on Kill:
5.41
[2.75 | 6.25]
Area Suppression on Kill Radius:
4.89
[3.75 | 5.25]
Weapon Stagger:
45.2
[30 | 50]
Increases the Weapon's Stagger, Impact and Suppression.
Moving Recoil:
45.02
[34.19 | 47.72]
Recoil:
37.7
[42.17 | 36.59]
Moving Recoil:
8.61
[16.56 | 6.63]
Recoil:
6.86
[19.52 | 3.69]
Affects Recoil, Spread and Sway after firing the Weapon.
Effective Range:
13.02
[6 | 15]
Effective Range:
43.84
[22 | 50]
Damage vs Unarmoured (Far):
0.55
[0.4 | 0.6]
Damage vs Flak Armoured (Far):
0.44
[0.32 | 0.48]
Damage vs Unyielding (Far):
0.44
[0.32 | 0.48]
Damage vs Maniacs (Far):
0.55
[0.4 | 0.6]
Damage vs Infested (Far):
0.55
[0.4 | 0.6]
Effective Range of the weapon before Damage fall-off kicks in.
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.56
[0.4 | 0.6]
Damage vs Infested (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Far):
0.56
[0.4 | 0.6]
Damage:
412.5
[312.5 | 437.5]
How much damage the weapon inflicts.
10-25% Damage (Flak Armoured Enemies)
Blaze Away
+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Inspiring Barrage
+4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Talent Tree
Description
Options:
Swap Pumped Up for Steady Grip or Frenzied Blows , depending on if you want more defense, toughness regen out of coherency, or faster heavies.
Run Steady Grip if using a gun without Inspiring Barrage
You can run Thrust on the pickaxe instead of Slaughterer or Headtaker
On the Foe-Rend Mk V Ripper Gun you need to run 66% or less Ammo in order to activate Blaze Away and Inspiring Barrage more easily.