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Foe-Rend Mk V Ripper Gun

Foe-Rend Mk V Ripper Gun
Weapon - Darktide

A rare pattern of ripper gun, the Foe-Rend Mk V was an attempt to use a tightly focussed scatter shell to improve the Ogryns' aim at long range. Given the Ogryn propensity for charging wildly into combat, the experiment was quickly abandoned.

Available on

Ogryn
Level 2

Specialization

Spreadshot

Scattergun effect, resulting in a "cone" shaped damage area.

Torrent

Ideal for mowing down hordes of enemies and controlling large areas of the combat arena with weight of fire.

Stats

Ammo

Weapon's Ammo capacity.

  • Magazine Size: [12 - 24]
  • Ammo Reserve: [72 - 168]

Collateral

Increases the Weapon's Stagger, Impact and Suppression.

  • Stagger vs Flak Armoured: [0.84 - 1.17]
  • Stagger vs Flak Armoured: [0.4 - 0.6]
  • Stagger vs Carapace Armoured: [0.08 - 0.12]
  • Stagger vs Carapace Armoured: [0.08 - 0.12]
  • Stagger vs Unyielding: [0.62 - 0.89]
  • Stagger vs Unyielding: [0.4 - 0.6]
  • Stagger vs Maniacs: [0.84 - 1.17]
  • Stagger vs Maniacs: [0.16 - 0.24]
  • Suppression: [0.29 - 0.76]
  • Area Suppression on Kill: [2.75 - 6.25]
  • Area Suppression on Kill Radius: [3.75 - 5.25]
  • Weapon Stagger: [30 - 50]

Damage

How much damage the weapon inflicts.

  • Damage vs Unarmoured (Near): [0.84 - 1.17]
  • Damage vs Unarmoured (Far): [0.4 - 0.6]
  • Damage vs Infested (Near): [0.84 - 1.17]
  • Damage vs Infested (Far): [0.4 - 0.6]
  • Damage: [312.5 - 437.5]

Range

Effective Range of the weapon before Damage fall-off kicks in.

  • Effective Range: [6 - 15]
  • Effective Range: [22 - 50]
  • Damage vs Unarmoured (Far): [0.4 - 0.6]
  • Damage vs Flak Armoured (Far): [0.32 - 0.48]
  • Damage vs Unyielding (Far): [0.32 - 0.48]
  • Damage vs Maniacs (Far): [0.4 - 0.6]
  • Damage vs Infested (Far): [0.4 - 0.6]

Stability

Affects Recoil, Spread and Sway after firing the Weapon.

  • Recoil: [42.17 - 36.59]
  • Moving Recoil: [26.62 - 46.82]
  • Recoil: [19.52 - 3.69]
  • Moving Recoil: [5.38 - 2.9]

Actions

Primary Action
Hip Fire • Burst-fire Hip Fire • Burst-fire

Hip Fire • Burst-fire

Shooting swiftly at the expense of some accuracy.

Secondary Action
Braced • Fully automatic Braced • Fully automatic

Braced • Fully automatic

Weapon can be braced to Increase accuracy and stability.

Special Action
Bayonet Attack

Bayonet Attack

Attack with the attached bayonette.

Damage Tables

Available Blessings

Blaze Away

Blaze Away

+5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Born in Blood

Born in Blood

+4.5-6% Toughness on Close Range Kill.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Can Opener

Can Opener

Hitting an enemy with the special attack gives them 10-16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Cavalcade

Cavalcade

+3.5-5% Critical Chance for every 10% of magazine spent during continuous fire. Stacks 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Fire Frenzy

Fire Frenzy

Gain +7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Flechette

Flechette

+3-6 Bleed Stacks on Critical Hit.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Inspiring Barrage

Inspiring Barrage

+1-4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Terrifying Barrage

Terrifying Barrage

Suppress Enemies within 5-8 Radius on Close Range Kill.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4

Available Perks

+4-10% Ranged Critical Hit Damage
+4-10% Ranged Damage (Groaners, Poxwalkers)
+4-10% Ranged Damage (Specialists)
+5-10% Reload Speed
+10-25% Damage (Infested Enemies)
+4-10% Ranged Weak Spot Damage
Increase Ranged Critical Strike Chance by 2-5%
+5-20% Sprint Efficiency
+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
+1-2 Stamina (Weapon is Active)
+10-25% Damage (Unyielding Enemies)
+10-25% Damage (Carapace Armoured Enemies)
+10-25% Damage (Unarmoured Enemies)
+4-10% Ranged Damage (Elites)
Foe-Rend Mk V Ripper Gun
Weapon Preview
Foe-Rend Mk V Ripper Gun Example
Foe-Rend Mk V Ripper Gun Example

Frequently Asked Questions

At which level does the Foe-Rend Mk V Ripper Gun unlock for the Ogryn in Darktide?

The Foe-Rend Mk V Ripper Gun unlocks for the Ogryn at level 2.