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F it, we ball (Gandalf build variant from Duty)
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 F it, we ball (Gandalf build variant from Duty)
 Psyker Build - Warhammer 40k: Darktide 

 F it, we ball (Gandalf build variant from Duty)
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[60/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Unstable Power

Unstable Power

Up to +5% Strength, scaling with Peril.

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Equinox Mk III Voidblast Force Staff
Transcendant
Equinox Mk III Voidblast Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Charge Rate
[80/80]%
Blast Radius
[80/80]%
Damage
[80/80]%
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Unyielding Enemies)
Blazing Spirit

Blazing Spirit

Enemy gains 4 Stacks of Soulblaze on Critical Hit.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
6-15% Sprint Efficiency
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
6-15% Sprint Efficiency
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Equinox Mk III Voidblast Force Staff is use for crowd control or priming a horde once while Scrier's Gaze is active. You don't necessarily have to charge the staff to full, as this weapon is mainly use for priming targets. Once a few enemies are ignited, you can go to town with your sword. Wildfire should keep the Soulblaze going for the whole duration until an Elite is killed to reignite your surroundings.

Warp Speed is a nice QoL to start engagements or just run away from danger. Movement speed is one of the best stats in this game imo. Along side all the other speed buffs from the build, you will blitz through the map.

Your flex nodes are Battle Meditation, Perilous Combustion and Warp Speed

  • If you feel like you can't get more than 20 stacks during Scrier's Gaze , drop Battle Meditation. Usually the build spends 1s outside of Scrier's Gaze, but if you drop Mediation, you will probably have a 2 to 3s downtime.
  • If you feel like you can keep the Soulblaze going with your staff alone, drop Perilous Combustion.
  • For a more coordinated gameplay, like havoc, drop Warp Speed and pick up Warp Ghost. The extra Toughness replenishment is worth it. If you do this, you can drop the stamina curio and pick up a 3rd Toughness curio.

The staff can drop the 5% crit rate perk as well. I just like more crit, sue me.

This is a variant build from -> Gandalf: Melee Wizard (Updated for Bound by Duty)

1 month ago