Measure of the Impact and Stagger inflicted on enemies.
Stability
[80/80]%
Sway:
10.11
[30.89 | 4.92]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage
[69/80]%
Damage vs Unarmoured (Near):
1.06
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.54
[0.4 | 0.6]
Damage vs Infested (Near):
0.7
[0.53 | 0.77]
Damage vs Infested (Far):
0.54
[0.4 | 0.6]
Damage:
31.9
[25 | 35]
How much damage the weapon inflicts.
Mobility
[80/80]%
Dodge Distance:
0.95
[0.89 | 0.96]
Dodge Limit:
2.8
[2 | 3]
Dodge Speed:
1.13
[1.05 | 1.15]
Sprint Speed:
0.89
[0.53 | 0.98]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Ghost
Immune to Ranged Attacks for 1.20s on Weak Spot Hit.
Stripped Down
Gain Ranged Attack Immunity while sprinting with over 50% Stamina.
Curios
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
Talent Tree
Patch
Depths of the Damned
Live
Stimm Lab
Patch
Depths of the Damned
Live
Darktide Missions Played with this Hive Scum Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.