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Eversor at Home
 Eversor at Home
 Hive Scum Build - Warhammer 40k: Darktide 

 Eversor at Home
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Improvised Mk III Shivs
Transcendant
Improvised Mk III Shivs
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
2-5% Melee Critical Hit Chance
4-10% Melee Critical Hit Damage
Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Branx MkVI Needle Pistol
Transcendant
Branx MkVI Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
Increase Ranged Critical Strike Chance by 2-5%
4-10% Ranged Critical Hit Damage
Gloryhunter

Gloryhunter

+25% Toughness on Elite Kill.

Point Blank

Point Blank

+20% Ranged Critical Chance after Melee Kill for 3.5 seconds.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Stimm Lab

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Description

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(WIP)

The chances of Fatshark adding an Eversor assassin are slim to none. But with Hive Scum, we can play as a drug fueled murderer. This is my attempt at making the closest thing I can get to playing one. SO when the hordes come, pop your stimms and start carving the heretics in the Emperor's name.

Weapons & Combat: This is a melee heavy build. While the class wasn't designed for Frontline or melee heavy combat. I've noticed you can carve through hordes and tougher heretics like a hot knife through butter. Using the twin shivs you will crit extremely often. And with good Penetration and the coated Weaponry talent, you will apply plenty of DoT to Ogryns, & Monstrosities making them easier to drop. Along with the needle pistol, you can apply plenty of Chem Toxin effects to anything you face. Last your Boom Bringer will make short work of any groups of armored enemies.

Ability & Stimms: Rampage lets you turn into a human blender. Combined with the above Stimm, so long as you keep moving & killing you can keep the high going. Cycling into each other, Rampage helps you kill reducing the recharge of your next Stimm. While Your Stimm, reduces the cost of your next charge of Rampage.

1 month ago