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Sekhmet
Crowd Control
Melee
Support
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 Sekhmet
 Hive Scum Build - Warhammer 40k: Darktide 

 Sekhmet
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Enginseer's Mk VI Crowbar
Transcendant
Enginseer's Mk VI Crowbar
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Penetration
[76/80]%
First Target
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Bash

Bash

+12.5% Critical Chance for 3s on Pushing Enemies.

Superiority

Superiority

+12.5% Strength for 7 s on Elite and Specialist Kill. Stacks 3 times, deteriorating one at a time.

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Branx MKII Needle Pistol
Transcendant
Branx MKII Needle Pistol
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Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Ghost

Ghost

Immune to Ranged Attacks for 1.20s on Weak Spot Hit.

Stripped Down

Stripped Down

Gain Ranged Attack Immunity while sprinting with over 50% Stamina.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Bombers)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+5-20% Damage Resistance (Gunners)
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Stimm Lab

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Description

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Aura can be changed to Gunslinger depending on team comp

4 weeks ago