Mister E - Scout and Snipe w/ this Infantry Lasgun Veteran Build
Veteran Build - Warhammer 40k: Darktide
Mister E - Scout and Snipe w/ this Infantry Lasgun Veteran Build
Veteran Build - Warhammer 40k: Darktide
Class
Veteran
Weapons
Munitorum Mk I Sapper Shovel
Transcendant
Damage vs Flak Armoured:
0.96
[0.58 | 1.05]
Damage vs Carapace Armoured:
0.25
[0.13 | 0.28]
Damage vs Flak Armoured:
0.96
[0.58 | 1.05]
Damage vs Carapace Armoured:
0.61
[0.34 | 0.68]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.15
[0.75 | 1.25]
Power vs First Target:
1.15
[0.75 | 1.25]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Sprint Cost:
0.85
[1.25 | 0.75]
Affects Stamina efficiency, as well as the length and speed of dashes.
Damage vs First Target:
140.25
[106.25 | 148.75]
Damage vs First Target:
206.25
[156.25 | 218.75]
How much damage the weapon inflicts.
Dodge Distance:
1.01
[0.95 | 1.05]
Sprint Speed:
0.09
[-0.45 | 0.45]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
Decimator
Continuously chaining more than 2 attacks gives +5% Power. Stacks 10 times.
Uncanny Strike
Hitting an enemy's weakspot applies 8 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.
Kantrael Mk IIb Infantry Lasgun
Transcendant
Magazine Size:
142
[70 | 160]
Ammo Reserve:
1036
[540 | 1160]
Weapon's Ammo capacity.
Damage vs Flak Armoured (Near):
0.49
[0.27 | 0.54]
Damage vs Flak Armoured (Far):
0.61
[0.34 | 0.68]
Damage vs Carapace Armoured (Near):
0.01
[0.01 | 0.01]
Damage vs Carapace Armoured (Far):
0.01
[0.01 | 0.01]
Damage vs Unyielding (Near):
0.9
[0.53 | 0.99]
Damage vs Unyielding (Far):
0.96
[0.58 | 1.05]
Damage vs Maniacs (Near):
1.18
[0.74 | 1.3]
Damage vs Maniacs (Far):
1.76
[1.13 | 1.92]
Weapon Stagger:
5.34
[3.3 | 5.85]
Measure of the Impact and Stagger inflicted on enemies.
Moving Recoil:
3.87
[4.84 | 3.63]
Recoil:
2.82
[5.94 | 2.04]
Moving Recoil:
1.08
[1.51 | 0.98]
Recoil:
0.65
[1.52 | 0.43]
Sway:
14.3
[38.82 | 8.17]
Spread:
19.6
[25.73 | 18.07]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
0.88
[0.66 | 0.94]
Damage vs Unarmoured (Far):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
0.88
[0.66 | 0.94]
Damage vs Infested (Far):
1.1
[0.84 | 1.17]
How much damage the weapon inflicts.
Dodge Distance:
0.76
[0.7 | 0.8]
Dodge Speed:
1.13
[1.11 | 1.14]
Sprint Speed:
0.4
[-0.2 | 0.8]
Moving Spread:
20.2
[21.21 | 19.53]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Unyielding Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Deadly Accurate
+100% Critical Weak Spot Damage.
Headhunter
+20% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
Talent Tree
Patch
Pre-Skitarii
Old patch
Description
All credits go to Mister E for this build => https://www.youtube.com/watch?v=tRaTpnToNK0&t=793s
-Take any melee weapon you feel comfortable with
-Stamina regen on curious can be swapped for +dmg resistance (Gunners/Bombers)