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The Sergeant
Horde-Clear
Anti-Special
Anti-Elite
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 The Sergeant
 Arbites Build - Warhammer 40k: Darktide 

 The Sergeant
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk VI Shock Maul and Suppression Shield
Transcendant
Branx Mk VI Shock Maul and Suppression Shield
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Power Output
[60/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Confident Strike

Confident Strike

+8% toughness on Chained Hit.

Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

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Accatran Mk IX Combat Shotgun
Transcendant
Accatran Mk IX Combat Shotgun
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Ammo
[78/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[70/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
5-10% Reload Speed
Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

No Respite

No Respite

Up to +20% Damage on Hit (Staggered Enemy), scaling with Stagger.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+6-12% Block Efficiency
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+6-12% Block Efficiency
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+6-12% Block Efficiency
6-15% Sprint Efficiency
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Talent Tree

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Description

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A good way to play the Arbi!

Use your melee weapon to stagger and stun enemies (shield special attack -> Electrocute) when you got a big gap infront of you or many gunners)

Otherwise you can close the Gap with he Combat Ability (7,5m) which also can be used when the big guys or many elites come up to you, so you can easily stun them for couple of secounds.

Also you got the grenades for crowd control and boss fights or for the big guys or specialists.

Can spam heavy and light attacks!

Try it!

23 hours ago