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 Slappin It
 Ogryn Build - Warhammer 40k: Darktide 

 Slappin It
 Ogryn Build - Warhammer 40k: Darktide 

By BigSlappy

Class

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Weapons

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"Brunt's Pride" Mk II Bully Club
Transcendant
"Brunt's Pride" Mk II Bully Club
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Penetration
[80/80]%
Finesse
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Foe-Rend Mk V Ripper Gun
Transcendant
Foe-Rend Mk V Ripper Gun
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Ammo
[66/80]%
Collateral
[74/80]%
Stability
[80/80]%
Range
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Can Opener

Can Opener

Hitting an enemy with the special attack gives them 16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Tox Flamers)
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Talent Tree

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Description

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Carapace on the Ripper Gun can be changed to Maniac if wanted, Cara just makes stabbing crushers, mauler heads, and scab rager bodies feel better, and since the recent patch that made the stab a heavy attack, if you take Batter every stab now applies 4 stacks of bleed, and if you have can opener the enemy also gets an instant 40% brittleness applied, plus soften them up and also hard knocks too if you have the impact to stagger them(slam+impactful).

I take the 5% tdr node at the top instead of strongman or cant hit me again because if you have max toughness(233) and have pumped up and that 5% tdr node, while dodging you are able to tank a single burster without breaking your toughness or taking any HP damage on Auric Difficulty(Ogryns 50% dodge dr is insane). Strongman and cant hit me again are both alright talents, but only temporary dr on kill or on being shot, while the 5% tdr is just always on in the background.

I skip Delight in Destruction because from my testing it has on average ~2 stacks throughout a game, which is 10% dr. I just prefer the 10% rending from dominate, has good uptime and is a nice little damage bonus.

If any questions, you can find me in the Darktide Discord Ogryn-Class channel

Video

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by BigSlappy
2 weeks ago