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 SONIC THE HEDGECOP
 Arbites Build - Warhammer 40k: Darktide 

 SONIC THE HEDGECOP
 Arbites Build - Warhammer 40k: Darktide 

By Zeeb

Class

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Weapons

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Cadia Mk IV Assault Chainsword
Transcendant
Cadia Mk IV Assault Chainsword
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Shredder
[60/80]%
Penetration
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Rampage

Rampage

Hitting at least 3 enemies with an attack, increases your damage by +36% for 3.5 seconds.

Rev it Up

Rev it Up

+20% Movement Speed for 2s on Weapon Special Activation.

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Ius Mk IV Shredder Autopistol
Transcendant
Ius Mk IV Shredder Autopistol
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Ammo
[80/80]%
Collateral
[60/80]%
Stopping Power
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Pinning Fire

Pinning Fire

+5% Strength for every Enemy you Stagger. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

6-15% Sprint Efficiency
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

6-15% Sprint Efficiency
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
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Talent Tree

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Description

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This is pretty much a joke build. It's not optimized for damage, or survivability, or utility, but strictly for speed. That's why it's using every movement speed and attack speed buff available, as well as the fastest weapons the Arbitrator can take.

Your basic movement technique should be to sprint slide while revving your chainsword, then hit your weapon swap button twice, rev your chainsword again, then repeat. This'll keep Rev it Up and Rapid Movement active, giving you considerable movement speed buffs. While closing distance to an enemy you should also fire a few shots at said enemy in between the weapon swaps to trigger March, giving you another movement speed buff, and No Escape gives you yet more movement speed on elite/specialist kills so make sure to prioritize those enemies. Aside from that, Writ of Judgement, Lone Wolf, and Hammer of Judgement will all grant you extra attack speed, your curios have enough extra stamina, sprint efficiency and stamina regeneration that you'll never run out of stamina just from running as long as you remember to keep sliding, and you also have access to buffed-up Break The Line as your combat ability for extra mobility.

I'm not sure in what situation I'd ever recommend using this build, as it's something of a humorous thought experiment rather than a serious build. But it does pretty well in Expeditions, where you really want to be fast on your feet more than anything else.

19 hours ago