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Tank elites/special hunter abri
Allrounder
 Tank elites/special hunter abri
 Arbites Build - Warhammer 40k: Darktide 

 Tank elites/special hunter abri
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Indignatus Mk IVe Crusher
Transcendant
Indignatus Mk IVe Crusher
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Power Output
[60/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Judgement Mk IV Subductor Shotpistol and Riot Shield
Transcendant
Judgement Mk IV Subductor Shotpistol and Riot Shield
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Penetration
[80/80]%
Reload Speed
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
4-10% Ranged Damage (Elites)
Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

Pinpointing target

Pinpointing target

+8% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
+4-10% Revive Speed (Ally)
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Talent Tree

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Description

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\-The original idea came from using castigator stance to speed walk into a ton of ranged elites when the team could not, so you can give your strike team a chance to do something when either you don't have a psyker or everyone is too scared to move through the nonstop spooky lazers in havoc 40. The idea came to me when havoc was ranged focus when they could literally delete you faster than you could blink. I also like the cool voice lines when using the ability 

Shock mines for cc

Exe order for dmg, attack speed, and must importantly toughness alongside 50% CD

Drive them back for more ranged cleave

Rapid movement for stam on kill so you can use walk it off.

No escape to further stack on exe order with castigator stance's writ of execution.

Target priority for higher dmg for new enemy 

Suppression protocols for some TDR while fighting so you have something until you have your ability 

       -made by some abri named scab-gunner

8 hours ago