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CLANKER CLAW With Med Skull (Need Radium Carbine)
Ranged
Melee
Support
 CLANKER CLAW With Med Skull (Need Radium Carbine)
 Skitarii Build - Warhammer 40k: Darktide 

 CLANKER CLAW With Med Skull (Need Radium Carbine)
 Skitarii Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk VI Mechanicus Power Sword
Transcendant
Branx Mk VI Mechanicus Power Sword
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Power Output
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
4-10% Melee Critical Hit Damage
2-5% Melee Critical Hit Chance
Machine Spirit Resurgent

Machine Spirit Resurgent

Refund a Special charge on weapon Special weakspot kill. Can occur only every 3s.

Supercharge

Supercharge

4 stacks of Brittleness on Energised Hit.

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Branx Mk IV Arc Rifle
Transcendant
Branx Mk IV Arc Rifle
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Ammo
[80/80]%
Reload Speed
[80/80]%
Arc Efficiency
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Unyielding Enemies)
Cavalcade

Cavalcade

+5% Critical Chance for every 10% of magazine spent during continuous fire. Stacks 5 times.

Charmed Reload

Charmed Reload

1 bullets loaded from Reserve on Critical Hit.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Havoc 40 Skitarii build 

After playing countless matches and seeing what works and what helps to win games on high level auric's I have put together this build for myself. Feel free to use it as a baseline for you own build that works for your on play style. 

  • This build is reliant on arc rifle but can use your melee choice.
  • Use CC as your oh shit button for anything in your way tap once for waves of enemies but hold F for face rip on crushers/bosses.
  • Use Skull for Ally Revive and all mini-games to stay in the fight. 
  • This build is very range strong but ammo can be a problem because sadly the ammo pod perk needs a big buff to be worth using.  
  •   Cons are:

    Ammo bag dependent

    Only 2 Servo skulls

  • Pros are: 

    Devastating Range on Havoc

    Skull Ally revive or pick up either re-spawned or trapper trapped. (yes you can use med skull to release your ally from bondage.)

    Skull hacking (very op since it cannot be stopped)

    Boss nuking 

    High capacitor regeneration

     

  

1 hour ago