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 Critz-M8
 Skitarii Build - Warhammer 40k: Darktide 

 Critz-M8
 Skitarii Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk XI Paired Transonic Blades
Transcendant
Branx Mk XI Paired Transonic Blades
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Penetration
[80/80]%
Finesse
[80/80]%
Critical Bonus
[80/80]%
Cleave Efficiency
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Precognition

Precognition

+45% Finesse Damage for 2s on successful Dodge.

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Branx Mk XI Phosphor Blast Pistol
Transcendant
Branx Mk XI Phosphor Blast Pistol
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Ammo
[80/80]%
Penetration
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Man-Stopper

Man-Stopper

Increased Cleave on Critical Hit and gain +25% Ranged Attack Stagger.

Surgical

Surgical

+10% Critical Chance for every 0.33 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Hit fast and don't stop dodging.

 

you almost never have to use a heavy attack, switching between the transonic's single target and crowd modes is enough for any enemy.

 

Precog and shred with unyielding and carapace on the blades. System shock debuffs enemies you're critting on to help bypass armour, retribution conduit and weakness analysis doctrine give you a 35% damage boost against electrocuted enemies when you're at max capacitance, sureshot cogitator is giving you a flat 25% damage boost to headshots. So that's a 60% damage boost on anything electrocuted that you're repeatedly hitting on the head. Flensing protocols gives you a 20% damage buff at max stacks. With 12% crit chance and attack speed. A further 15% damage from sustained assault doctrine.

 

Now add precog into this, you're getting a 45% damage boost to headshots & crits when this is active. And with Shred active, you'll be maintaining roughly 50% crit ratio. Meaning everyone 1 in 2 hits is applying those debuffs. Ontop of this, with electrocution will stun enemies. So you're crowd controlling while you're doing all of this.

 

If things get really hairy, voltaic emitter will shut everything down within 30m and electrocute everything, and give you 15 seconds of 100% chance to electrocute all enemies hit with your blades . Chord claw is nice for juicy big hits. but shutting down everything in 30m so you can carve through it all in a flurry of razor blades is better imo. You want to proc as many hits as you can because you're relying on crits to proc electrocuted as a status to capitalise on the damage buffs. 

 

Phosphor is there for picking off specials or gunners. Though the phosphor's inherent debuff mechanic with 15% brittlness can help you soften up monstrosities and crushers too. Let it passively reload while you're slicing and dicing. (If you encounter the barrel break bug from gunsmith, active reloading clears it.)

 

Voltaic emitter is a fantastic panic button. Shutting down gunners or staggers mobs of crushers and bulwarks, allowing you to reposition and then capitalise on that extra damage to the electrocuted enemies.

 

F-cord claw. You don't need it, the transonic blades will put anything down anyway. Just don't get sucked into the heavy attack trap. Maximise your crits and do work. 

 

 

2 weeks ago