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Mechanicus Arc Vangurd
Crowd Control
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 Mechanicus Arc Vangurd
 Skitarii Build - Warhammer 40k: Darktide 

 Mechanicus Arc Vangurd
 Skitarii Build - Warhammer 40k: Darktide 

By KuroHei

Class

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Weapons

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Branx Mk III Arc Maul
Transcendant
Branx Mk III Arc Maul
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Penetration
[80/80]%
Arc Efficiency
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Enhanced Voltaic Arcs

Enhanced Voltaic Arcs

Arc lightning gains +12 jump angle and +2 jump distance, and can jump 2 additional times.

Execution

Execution

+20% Damage Bonus vs Staggered enemies.

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Branx Mk IV Arc Rifle
Transcendant
Branx Mk IV Arc Rifle
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Ammo
[80/80]%
Reload Speed
[80/80]%
Arc Efficiency
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Maniacs)
Enhanced Voltaic Arcs

Enhanced Voltaic Arcs

Arc lightning gains +10 jump angle and +1 jump distance, and can jump 1 additional times.

Dumdum

Dumdum

+4% Close Range damage on Repeated Hit. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
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Talent Tree

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Description

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PRIMER IN PROGRESS!!!

Havoc 40 modifier -> Total Toughness = 104|| Total Health  = 127

 

Defense: B (Good survivability)

[2 sources of constant toughness generation + 3 ancillary toughness sources]

[Good melee crowd control between the combat ability and melee weapon]

[On demand survivability through the ability usage makes this build simple in nature]

[Consistent 15% - 30% TDR]

 

Offense: A-  (Good coverage between Range and Melee engagements)

[Has good horde clear capabilities as well as good killing pressure on Elites and Specials] 

[Brittleness via Electrocuting helps scale damage up to 25% to help with Havoc HP bloat]

[Ammo gen and passive reload helps with aggression across the runtime of missions]

 

Difficulty: B+ (Fairly easy to use)

[Can treat charges like an EX bar from other games or just spam at will while killing]

[Servo Skull usage requires some micro attention to get big value]

[Less strain for on map resources due to needing less ammo and no grenades]

 

FIRST THINGS FIRST!!!! Noospheric Command is GOATED!!!

 

1 hour ago