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Vet Havoc40 Smoke Build
 Vet Havoc40 Smoke Build
 Veteran Build - Warhammer 40k: Darktide 

 Vet Havoc40 Smoke Build
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Achlys Mk VI Power Sword
Transcendant
Achlys Mk VI Power Sword
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Cleave Damage
[80/80]%
Finesse
[80/80]%
Cleave Targets
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Power Cycler

Power Cycler

2 Extra Chained Energised Hits and 10% Impact on Energised Hits.

Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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Charge Rate
[80/80]%
Ammo
[70/80]%
Stopping Power
[80/80]%
Thermal Resistance
[70/80]%
Damage
[80/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Gets Hot!

Gets Hot!

Critical hit chance scales by your current heat level up to +10%. Also increases critical ranged attacks damage by +10%.

Rising Heat

Rising Heat

Up to +20% Strength scaling with Heat Level.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-15% Corruption Resistance
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
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+6-12% Stamina Regeneration
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Talent Tree

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Description

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Use smokes to significantly alleviate ranged and specialist pressure (bombers + muties not included).

 

Throw smokes to prevent ranged twin from shooting and throwing toxmines. Note that the toxmine prevention only works when you're inside of a smoke. But one smoke at your feet/where your team holds will usually buy you enough time to oneshot the melee twin without much interference from the ranged twin.

 

Take 1 +HP perk or + corruption resist perk to not get oneshot by bursters from full HP.

 

Try to only use push attack 1 - 2 for carapace/bosses cause the third hit doesn't do much damage and is harder to target weakspots with.

 

Optionally drop agile engagement for redirect fire if you find the uptime to be low.

Swap brutal momentum for sunder if it's rotten armor.

3 days ago