Table of Contents
Skitarii Build - Warhammer 40k: Darktide
noosphere skitarii god
Skitarii Build - Warhammer 40k: Darktide
Class
Weapons
Curios
Talent Tree
Description
All Rounder, built around Noospheric Command , spam to 0 constantly no using blitz , flexible, adaptive, and simple. AUTO MARK IS LOWK REQUIRED TO BE HELLA GOOD
Branx Mk XI Paired Transonic Blades - Horde clear, crit farming for a bit extra capacitance and applying electrocute + brittleness, melee elite engagements (carapace/maulers), can be used as primary or to just save ammo for arc rifle, use for better mobility compared to weapons such as arc maul but better horde clear then combat blade.
Branx Mk IV Arc Rifle - Best damage dealer ATM, constantly having highest damage of my team every game with this, use for high density engagements, applying brittleness, spamming on bosses for easy consistent damage, picking off ranged enemies.
CURIOS - Tough, tough, stam (Toughness cuz it’s good, stamina for more mobility, defense, and more to spend for damage and regain from talents
toughness regen to buff resurgence, health for survivability(might be overkill due to constant toughness regen), some gunner resistance in higher pressure situations and stamina regen.
POWER OVERLOAD (team buff) OR FLENSING PROTOCOL (self buff) ???
Power Overload (TEAM FOCUSES BUT STILL DECENT FOR SELF)
Pros - Team wide buff and scaling, extra damage, TDR, capacitance, electro field provides extra protection and more damage
Cons - Less consistent, shorter bursts of power, requires sticking with team, less personal damage earlier on w/melee, depends on enemy density and may require buff tracking to efficiently utilize
Overall - PROBABLY better for higher havocs and rewards team play with slightly less damage, however arc rifle is simply so good it probably wouldn’t be an issue. many above cons are negated by density of engagements, having a good team, timing overloads for value. Transonics less of a focus, mainly to save ammo and clear hordes. Power overload works with arc maul as well.
Flensing Protocol (SELF FOCUSED)
Pros - More crits + melee speed = more capacitance = more noospheric commands (potentially more damage NEEDS TESTING), more consistent buffs such as toughness, TDR, DMG, and ATK speed more upfront. Depends on how aggro and well you play, don’t need to depend on team.
Cons - Less team buffs, more selfish, punishes mistakes harder, requires more skill and meticulous play (i can’t do it cause i’m not good enough and lazy)
Overall - May outperform if ur really good and ur team stinks. Provides damage for both transonics and arc rifle