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 Inferno
 Psyker Build - Warhammer 40k: Darktide 

 Inferno
 Psyker Build - Warhammer 40k: Darktide 

By lw88

Class

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Weapons

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Catachan Mk III Combat Blade
Transcendant
Catachan Mk III Combat Blade
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Penetration
[80/80]%
First Target
[60/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Lacerate

Lacerate

4 Bleed Stacks on non-Weak Spot Hits.

Uncanny Strike

Uncanny Strike

Hitting an enemy's weakspot applies 8 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Warp Resistance
[80/80]%
Quell Speed
[60/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Talent Tree

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Description

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Few basic mechanics first - inferno staff applies 2 burn stacks on crit, and can apply more than the usual maximum burn stacks if you crit while the enemy is at max stacks, so maximising crit is a good idea.

 

Basic rotation is this - fully charged secondary, hold charge and as soon as your animation allows fire. Elites and vanguards get a couple of left clicks when they have fire stacks on them. Left clicks stun more easily than charged fire, so are better for when you take aggro.

 

Alternate more aggressive build is to take crit aura, and the two nodes underneath it on the right, then take scriers gaze and the talent affecting it, reality anchor. Scrier's can make it possible to spam charge fire for much longer during an extended fight. Or consider taking venting shriek and its two talents becalming eruption and creeping flames. Either ability is a good way to learn psyker because you get a free safety if you happen to warp overload, because they cancel that by immediately venting.

 

 Also consider taking revive speed instead of ability regeneration, or toughness on curios. If you struggle to maintain toughness, take more toughness regen at the top of the tree, and potentially drop empyric resolve (just above warp siphon on the left) because it affects your toughness replenishment.

18 hours ago