The Inquisitor leads the way with words of benevolence, his force staff held like a symbol of faith. But make no mistake: they are no shepherds of the meek. They are destroyers of worlds.
- High Ecclesiarch Renald Kothar
This weapon draws upon the power of the Warp and builds Perils in certain situations.
Charged Attack
This weapon can be charged to deliver a more powerful attack. The higher the charge level, the more damage is inflicted.
Stats
Burn
Strength of the Weapon's Damage over Time (DoT) effects.
Max Damage Over Time Stacks: [8 - 16]
Damage Over Time Application Rate: [0.44 - 0.31]
Cloud Radius
The Range and Size of the Flame. Affects how many enemies are hit and suppressed.
Effective Range: [10 - 17.5]
Area of Effect: [7.5 - 15]
Area Suppression Radius: [10 - 20]
Damage
How much damage the weapon inflicts.
Damage vs First Target: [15 - 21]
Damage: [25 - 35]
Burning Intensity: [0.41 - 0.29]
Quell Speed
Bonus to Quelling the wielder's Peril or Venting at the Weapon's Overcharge (as appropriate).
Quell Speed: [1.5 - 0.5]
Peril Decay: [1.4 - 0.6]
Warp Resistance
Use of this weapon increases a Psyker's Peril. The higher the Warp Resistance, the less Peril is generated with each attack.
Peril Generation: [0.02 - 0.01]
Peril Generation: [0.06 - 0.04]
Peril Generation: [0.23 - 0.18]
Actions
Primary Action
Staff-Bound Coruscation • Semi-automatic
Shooting swiftly at the expense of some accuracy.
Secondary Action
Staff-Bound Coruscation
Charge the weapon for increased damage.
Special Action
Strike
Combo attacks using the staff as a melee weapon.
Damage Tables
Available Blessings
Blaze Away
+5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Tiers:
Focused Channelling
Your Secondary Attack cannot be interrupted and loses 20-50% of Secondary Attack Movement Speed penalties.
Tiers:
Penetrating Flame
Direct hits apply 1-4 Stacks of 1%% Brittleness for 5s. Stacks 20 times
Tiers:
Run 'n' Gun
You can Hipfire with this weapon while Sprinting. +6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.
Tiers:
Showstopper
5-20% chance Elite and Special enemies Explode on kill.
Tiers:
Terrifying Barrage
Suppress Enemies within 5-8 Radius on Close Range Kill.
Tiers:
Warp Flurry
-8.5--5.5% Charge Time on Chained Secondary Attack. Stacks 3 times.
Tiers:
Warp Nexus
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
Tiers:
Available Perks
+4-10% Ranged Critical Hit Damage
+4-10% Ranged Damage (Groaners, Poxwalkers)
+4-10% Ranged Damage (Specialists)
+10-25% Damage (Infested Enemies)
Increase Ranged Critical Strike Chance by 2-5%
+5-20% Sprint Efficiency
+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
+1-2 Stamina (Weapon is Active)
+10-25% Damage (Unyielding Enemies)
+10-25% Damage (Carapace Armoured Enemies)
+10-25% Damage (Unarmoured Enemies)
+4-10% Ranged Damage (Elites)
Weapon Preview
The Rifthaven Mk II Purgatus Force Staff
is a Weapon that can be found in Darktide, Warhammer 40k. The main attack of the staff is called "Coruscation". You can charge up the weapon and release holy flames onto the enemy, applying Soulblaze, which is a damage over time effect.
The flames barely have any stagger effect, thus making it difficult to use against hordes, unless you are protected by team mates.
Rifthaven Mk II Purgatus Force Staff Weapon - Darktide
Soulblaze Flames Rifthaven Mk II Purgatus Force Staff -Darktide
Rifthaven Mk II Purgatus Force Staff Example
Frequently Asked Questions
At which level does the Rifthaven Mk II Inferno Force Staff unlock for the Psyker in Darktide?
The Rifthaven Mk II Inferno Force Staff unlocks for the Psyker at level 15.