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The magic bullet
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 The magic bullet
 Psyker Build - Warhammer 40k: Darktide 

 The magic bullet
 Psyker Build - Warhammer 40k: Darktide 

By Flynn

Class

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Weapons

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Deimos Mk IV Blaze Force Sword
Transcendant
Deimos Mk IV Blaze Force Sword
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Warp Resistance
[60/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
4-10% Increased Melee Damage (Specialists)
10-25% Damage (Carapace Armoured Enemies)
Unstable Power

Unstable Power

Up to +20% Strength, scaling with Peril.

Blazing Spirit

Blazing Spirit

Enemy gains 4 Stack(s) of Soulblaze on Critical Hit, to a maximum of 12 Stack(s).

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Accatran Mk XII Recon Lasgun
Transcendant
Accatran Mk XII Recon Lasgun
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Ammo
[80/80]%
Collateral
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Headhunter

Headhunter

+5% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.

Infernus

Infernus

4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Snipers)
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Talent Tree

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Description

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Build is quite easy to use. Point staff click button delete elite. Your melee is also completely OP in this build. 

 

I purposely avoid several things you might think you need or want but are actually harmful to the build.

These things are:

 

  1. Empiric Resolve - While you would think you would want to make a step up in peril generation slower this is counter productive if you are forced to pull a blade. Sepecially if you know how to use it.
  2. Kinetic Deflection - Another skill that will eat into your peril and prevent proper sword use.
  3. Empathic Evasion - This skill counts as dodging ranged when you hit a critical. In this build range isn't your only focus. Just dodge.

 

List of enemies and what to use? It's not needed. Gun and sword work on all enemies equally well other than crushers who you use primarily sword on. Be sure you learn how to charge and use it properly. You will melt enemies faster with gun but even a monstrosity will bow to your blade. Trigger scriers gaze whenever it cools down. Fire and forget. Don't quell peril unless you have to use your blade.

8 hours ago