Table of Contents
Skitarii Build - Warhammer 40k: Darktide
The Sunfire Fusilier - Plasma Gunner Build
Skitarii Build - Warhammer 40k: Darktide
Class
Weapons
Curios
Talent Tree
Description
Plasma Gunner Backliner - "The sun does not chase its target. Neither do I."
Doctrina Solaris — sanctioned by the Sacred Forge as an offering of controlled combustion
The Plasma Gun - A righteous piece of radiant artillery, a crit machine thanks to Servo-Sinew Surge Piercing Sight and Gets Hot!. Light spam is still mainly the best way to use it thanks to Blaze Away and dump stat is an even split between thermal resistance and charge rate allowing you to get 1 shot off extra before overheating that you normally wouldn't with a pure thermal resistance dump stat. Gunsmith is mandatory so you never have the reload that baby, the rite must not be interrupted by mechanical delay; the sun does not pause to reload.
Auto-Aim - your Sunfire Doctrine made manifest, the weapon's own cogitator surpassing even a Veteran's aim when brought to bear on Crushers and bosses. Still best to only shoot till overheat then swap to sword as the drain is NOT paused when cooling down the gun. No problem most threats find resolution within six to eight sanctified weakspot discharges to the cranium.
Personal Bubble Shield - The Omnissiah's own grace, rendered cooldown-only by decree Sacred Fatsharks most recent revision. Great for revives and while shooting in Advanced Combat Doctrines, probably still worse then servo skull and that is still a option here but this feels more thematic and improves your niche as the anti gunner on the team.
Power Falchion - the secondary rite, drawn when the primary instrument requires its cooling period. Light spam while energized will deal with most hordes with the occasional heavy for the armor too close to shoot. I like blessings that apply even when not empowered like Cranial Grounding, and Wrath means no need for nodes such as Adaptive Combat Calibrationor Shockline Breach Protocol.
Flensing - The correct keystone for this rite due to crits and only using 25% of a capacitance to top up wih Enhanced Capacitance Protocols. Also cooldown is rarely an issue with Advanced Combat Doctrines ammo is so the other keystones are not very necessary as well as capacitance gain nodes such as Augmented Power-Cycle and making Galvanized Coating a non issue. The sun need not hasten. It need only endure until the purge is complete.
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