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Havoc 30 Vet
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 Havoc 30 Vet
 Veteran Build - Warhammer 40k: Darktide 

 Havoc 30 Vet
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Lawbringer Mk IIb Power Falchion
Transcendant
Lawbringer Mk IIb Power Falchion
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Power Output
[80/80]%
Finesse
[80/80]%
Heat Management
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
1-2 Stamina
Wrath

Wrath

40% Cleave on Hit. Stacks 5 times.

Overload

Overload

Upon reaching the Lockout state, you cause an Explosion around you and immediately reduce Heat by +25%.

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Godwyn-Branx Mk VI Bolt Pistol
Transcendant
Godwyn-Branx Mk VI Bolt Pistol
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Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Puncture

Puncture

Ranged hits add 4 stacks of bleed to enemies.

Lethal Proximity

Lethal Proximity

Point blank shots cause an explosion. Explosion Radius increases by +25%.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Block Efficiency
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Block Efficiency
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Block Efficiency
+5-20% Damage Resistance (Bombers)
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Description

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All attacks are powered up.

 

Horde clear:

Push + light + light (main one for me)

Or

Heavy + light + Heavy + light (repeating)

(Monitor your stamina a bit, i use combo 2 to split combo one up to regen stamina in between. Then back to push swings)

Example: Push + light + light - push again + light + Heavy (into repeating sequence) then restart that or adjust to your current situation of enemies and stamina)

I use the pistols explosion to disrupt the crowd aswell with its increased explosion size. Clip dump can easily take out a horde or at the very least reduce the numbers greatly (7 shots)

 

Specials/Elites:

I use the pistol for ragers and maulers, while mixing in melee.

Grenades are reserved for Crushers, Bulwarks if theres more than one, maulers and armoured ragers if it spawns a pack of them, then swap to pistol follow up.

Mutants after a doge I melee : light + Heavy (uppercut). 

Every other enem  is just melee or pistol. I only outlined the main troublesome enemies.

IMPORTANT: if you are out of grenades the pistol is strong enough to kill a crusher but will take 6 - 7 shots (clip holds 7) 

 

 

Boss:

You have to rely on grenades and pistol and sneak in melee attacks. You can do good damage but you do need your team to help ideally as i find the Veteran to be quite squishy.

 

 

Feel free to suggest some tweeks but this is my main build and it works well for me.

Note: dont expect a build to carry you, you still have to be good.

12 minutes ago