Logo
Games
Lantern
Military Police
Allrounder
 Military Police
 Arbites Build - Warhammer 40k: Darktide 

 Military Police
 Arbites Build - Warhammer 40k: Darktide 

Class

Divider

Weapons

Divider
Darktide item card top
Rashad Mk III Combat Axe
Transcendant
Rashad Mk III Combat Axe
Darktide item card middle
Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Darktide item card bottom
Darktide item card top
Agripinaa Mk I Infantry Autogun
Transcendant
Agripinaa Mk I Infantry Autogun
Darktide item card middle
Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Hit & Run

Hit & Run

Immune to Ranged Attacks for 1s on Close Range Kill.

Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

Darktide item card bottom

Curios

Divider
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+2-5% Health
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
Darktide item card bottom

Talent Tree

Divider
Patch Depths of the Damned Live

Description

Divider

A mish-mash build that combines stuff I don't normally get to use but which comes together surprisingly well. The Halo-esque feel puts the Military in Military Police. Melee gets more talents than ranged because a rifle doesn't need much help against targets you actually want to use it on (although clip size would've been nice QoL if it didn't require another two points). Toss grenades to chunk hordes or knock Maulers and Crushers on their ass so you can go to town with a heavy-hitting melee weapon. True Grit gives a margin of error if they get up before you finish them off, and the Nuncio-Aquila provides extra help for when they come in packs or you get swarmed by mixed hordes.

1 month ago