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Oh Fff... I'm explooooding
Horde-Clear
Anti-Special
Ranged
+1 more
 Oh Fff... I'm explooooding
 Psyker Build - Warhammer 40k: Darktide 

 Oh Fff... I'm explooooding
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[60/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Unstable Power

Unstable Power

Up to +5% Strength, scaling with Peril.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Nomanus Mk VI Electrokinetic Force Staff
Transcendant
Nomanus Mk VI Electrokinetic Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Charge Rate
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Carapace Armoured Enemies)
Surge

Surge

2 Shots on Primary Critical Hit. +5% Ranged Crit Chance.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Health
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Description

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First time attempting to make a build. Doing Aurics with it just fine, haven't tried havoc yet beyond 20. Should be fine? 

The idea? Can I pretend to be an arcane mage spamming arcane explosion? The answer: Not really but you explode pretty often with a decent amount of toughness regen.

It's fun.
 

How I play it
Spam left click at heads or weak spots and occasionally let a fully charged secondary attack off for the damage buff from channeled force. Build peril as fast as possible to explode as often as possible. You can charge up your greatsword while you're running for a nice chunk of peril in between groups if you feel like it.

Assail is just there for peril generation.

It's nothing crazy, and not the only explosion build on here, but I didn't want to be in melee while blowing up, in the event some zombie decided to punch me in the face. So, here we are. Ranged focused bomb with limbs. Just don't like... stay toooo far from the mobs.

Run whichever curios you prefer. I put the combat ability regen just because I wanted to pop more shields, but the cooldown feels pretty short regardless.

Okbye.

20 hours ago