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 Mortar and Pestle
 Zealot Build - Warhammer 40k: Darktide 

 Mortar and Pestle
 Zealot Build - Warhammer 40k: Darktide 

By stonkey

Class

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Weapons

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Indignatus Mk IVe Crusher
Transcendant
Indignatus Mk IVe Crusher
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Power Output
[80/80]%
Penetration
[80/80]%
Crowd Control
[60/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Maniacs)
10-25% Damage (Carapace Armoured Enemies)
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Crucis Mk XI Double-Barrelled Shotgun
Transcendant
Crucis Mk XI Double-Barrelled Shotgun
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Stopping Power
[80/80]%
Reload Speed
[80/80]%
Range
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Flechette

Flechette

6 Bleed Stacks on Critical Hit.

Man-Stopper

Man-Stopper

Increased Cleave on Critical Hit and gain +25% Ranged Attack Stagger.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Toughness
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Patch Depths of the Damned Future update

Description

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Stagger armored hordes with Crusher and assassinate Elites and Monstrosities with Throwing Knives and Double-Barreled shotgun + Shroudfield* and Manstopper blessing.

 

*Non-Master-Crafted for reduced teammate aggro dump.

 

The loop:

  • Use Crusher special into armored hordes to control space and apply stagger/debuffs
  • Use Crusher push attacks to kill elites and specials and to replenish throwing knives
  • Use Shotgun for gunner suppression and in tandem with throwing knives for elite/specialist kills
  • Use Shroudfield with throwing knives and shotgun for boss assassinations
  • Use Shroudfield+Manstopper blessing with throwing knives and shotgun for infinite cleave into non-Carapace armored enemies.
  • Use Shroudfield to apply bleed with shotgun Flechette blessing, for single target assassinations on high health pool enemies such as Crushers and Reapers, and for melee critical hit-ramping synergy with Scourge and Blazing Piety.

 

Notes:

  • Master-Crafted Shroudfield: Not taken so as to avoid extreme aggro-dump to teammates. Less time in stealth and no 5s of -75 threat means enemies will reaggro the Zealot quickly after Shroudfield use. With Master-Crafted Shroudfield, the max duration of the aggro dump is 10s, without it is only 3s. This will reduce boss damage and consistency overall but will also mitigate cascading team wipe situations which can be caused by Master-Crafted Shroudfield.
  • Bosses:
    • For Captains, apply brittleness with Crusher and use Shroudfield and Crusher Weapon Special Heavy (or Push Attack) backstab.
    • For all other bosses, apply brittleness and bleed with Crusher, activate Shroudfield when behind boss, throw up to 4 knives and end with double barreled shotgun shot
  • Survivability: the combination of Enemies Within, Enemies Without, Second Wind, Until Death, Holy Revenant, Good Balance, and Enduring Faith in tandem with Shroudfield+Invigorating Revelation will have good all-around survivability but these can vary based on preference, team build synergies, and skill level.

 

There are several other viable build variations but this setup is mostly optimized for horde control, armor debuffing, and assassinating elites and monstrosities.

20 hours ago