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Bone Saw | Havoc 40 Hoonter
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 Bone Saw | Havoc 40 Hoonter
 Hive Scum Build - Warhammer 40k: Darktide 

 Bone Saw | Havoc 40 Hoonter
 Hive Scum Build - Warhammer 40k: Darktide 

By Hrup

Class

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Weapons

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Darktide item card top
Chirurgeon's Mk IV Bone Saw
Transcendant
Chirurgeon's Mk IV Bone Saw
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First Target
[80/80]%
Finesse
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Shock & Awe

Shock & Awe

-60% Enemy Hit Mass for 3s on Kill.

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Darktide item card top
Branx MkVIII Dual Stub Pistols
Transcendant
Branx MkVIII Dual Stub Pistols
Darktide item card middle
Penetration
[80/80]%
Collateral
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Patch Depths of the Damned Live

Stimm Lab

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Patch Depths of the Damned Live

Description

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The most effective Bone Saw build I've used to far. Procs Sample Collector very often, so use the stimm often. Also a goated boss killer, light attack for safety, heavy attack to punish long recovery moves. Swap to brittleness mode for carapace enemies. Has a higher base damage modifier against flak and carapace, and stacks brittleness. You'll still be able to apply chem toxin with Coated Weaponry 
 

Keep stamina topped up for Hive City Brawler 20% DR. Rampage! gives 25% DR, and stimm supply gives up to 16% (current build talented for 12%). Very good survivability for getting stuck in, and great frontline potential with Blackout blitz. Apparently Hyper-Critical kills don't count towards Blackout refills so I'm not going to stress using it. 

 

Adrenaline Smiter Has good ramping at the beginning of fights but can work against you if you're up against bulwark or carapace walls, or boxing a boss. Cheap Shotsor Uncontrolled Aggression or Toxic Renewal are good alternatives if you don't want to use it. There are some games and situations I wish I didn't have it, but the uptime is generally really good.
 

Stimm Lab for use during or after Rampage. If you use both, ideally you'll close out the fight or kill the important priority mobs before both run out. Alternatively you can take CDR for more Rampage casts. 

8 minutes ago