+1-2 Extra Chained Energised Hits and +2.5-10% Impact on Energised Hits.
Increased Cleave and +5-20% Heavy Melee Attack Damage on Energised Attacks.
Chaining Charged Attacks reduces their Charge Time by -12--6%. Stacks 5 times.
The name is pretty straightforward. So is the build really..
Helbore. Nasty m***** f****** iron. Mk III has the best in class charge damage, meaning although quick shots do little and consume too much ammo, you will never do that anyway with the Onslaught blessing. Mixed with feats and special, you one shot headshot a lot. 'Nuff said about that. As a bonus, after cleaning up all the targets, clear the remaining hordes surrounding your allies to provide them toughness. Bayonet for stragglers.
Mk V Combat Axe, probably one of my favourite weapons. Simple in functionality, deadly in application. Light attack hordes for decent cleave and good damage. Heavy attack weak point armors and maniacs, with some shoves and alt attacks to stagger. It will do the rest for you. Just remember that if you are in melee, there is a problem or there isn't enough to kill.
EDIT: Looking at Power Sword instead, as it has innate cleave, and will provide better protection in hordes. Doing numbers test.
Feats reflect exactly what what we want; distance to kill, bonuses from what we are killing, and cleanup after. Level 30 talent was a juggle for me, but the bonus damage and targets for Ogryns mean Reapers die and help keep your pace.
Check out my other builds, like this Veteran one:
https://darktide.gameslantern.com/builds/b9ed09e0-2260-425f-a4ed-0ad2e5a28b22/arvvil-shock-trooper