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 Pox Hound 
 Warhammer 40k: Darktide 

 Pox Hound 
 Warhammer 40k: Darktide 

The Pox Hound is a fast-moving enemy. If the hound manages to reach you he will knock you down and eat you alive until a teammate knocks him off you. If nobody helps, another Reject bites the dust!

Health Table

Sedition
595
Uprising
700
Malice
875
Heresy
1050
Damnation
1400

Hit zones

Armor Type
Damage Multipliers
head
Infested
melee: 3x
torso
Infested
melee: 3x
center mass
Infested
melee: 3x
lower left arm
Infested
melee: 3x
lower left leg
Infested
melee: 3x
upper left arm
Infested
melee: 3x
upper left leg
Infested
melee: 3x
lower right arm
Infested
melee: 3x
lower right leg
Infested
melee: 3x
upper right arm
Infested
melee: 3x
upper right leg
Infested
melee: 3x

Additional information

Hit mass
4.00
Stagger resistance
2.00
Weak spot
head
Base armor type
Infested
Walk Speed
2.3
Run Speed
6
Detection Radius
-
Height
1.5
Type
Melee
Challenge Rating
6
Spawn Cost
12
Faction
Chaos

Pox Hounds in Darktide move around quickly and erratically, and their goal is to pounce on an isolated party member. The pounced player cannot break free and will take continuous corrupting damage until freed. You will hear when the Pox Hound spawns due to a howl in the distance, and it should always be a priority target as soon as it's in range. 

You can dodge to the side to avoid the pounce of the Pox Hound - it just takes a bit of practice to get the timing right. The audio cue for dodging the Hound's pounce is a high pitched bark that it always emits as it begins to pounce. Dodge sideways when you hear this. 

Pox Hound from the front
Pox Hound from the front
Pox Hound from the side - Darktide
Pox Hound from the side - Darktide

Frequently Asked Questions

What are the weak spots of the Pox Hound in Darktide?

The weak spot(s) of the Pox Hound are: head.