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 Krourk Mk VII Crusher 
 Warhammer 40k: Darktide 

 Krourk Mk VII Crusher 
 Warhammer 40k: Darktide 

The most reckless Militarum troopers are sometimes issued with massive, two-handed mauls called "crushers", which lend themselves to devastating assaults.

Classes

Zealot
Level 4
Arbites
Level 7

Specialization

Power Weapon

The Weapon's Special Action grants it additional effectiveness on the next Hit.

Unstoppable

A heavy charged attack mode, slow to set up, but resulting in a devastating hit.

Stats

Crowd Control

Increases a weapon's Stagger, Impact and Cleave.

  • Attack Speed: [1 - 1.14]
  • Attack Speed: [1 - 1.14]
  • Stagger vs First Target: [12.5 - 17.5]
  • Cleave Damage Distribution: [1.25 - 1.75]
  • Cleave Stagger Distribution: [1.25 - 1.75]
  • Stagger vs First Target: [31.25 - 43.75]
  • Cleave Damage Distribution: [9.5 - 11.5]
  • Cleave Stagger Distribution: [9.5 - 11.5]

Damage

How much damage the weapon inflicts.

  • Damage vs First Target: [137.5 - 192.5]
  • Damage vs First Target: [218.75 - 306.25]

Defences

Affects Stamina efficiency, as well as the length and speed of dashes.

  • Dodge Distance: [0.81 - 0.94]
  • Dodge Speed: [1.15 - 1.25]
  • Sprint Cost: [1.88 - 1.63]
  • Push Cost: [3 - 1]

Penetration

Weapon's effectiveness against Armoured enemies.

  • Damage vs Flak Armoured: [0.67 - 1]
  • Damage vs Carapace Armoured: [0.37 - 0.6]
  • Damage vs Flak Armoured: [0.67 - 1]
  • Damage vs Carapace Armoured: [0.14 - 0.25]

Power Output

Damage inflicted by the powered up/activated attacks on Power Maul and similar power weapons.

  • Damage vs First Target: [370 - 510]
  • Damage vs First Target: [475 - 625]
  • Blast Radius: [4 - 8]
  • Epicentre Radius: [2 - 3]
  • Area Suppression Radius: [6 - 12]
  • Area Suppression: [20 - 50]

Actions

Primary Action
Strikedown

Strikedown

A powerful attack targeting one enemy.

Secondary Action
Relentless

Relentless

Wide attack that staggers many enemies at once.

Special Action
Activate

Activate

Power up the weapon for a stronger attack.

Damage Tables

Available Blessings

Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

Opportunist

Opportunist

+25% Melee Rending vs Staggered Enemies.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Thunderstrike

Thunderstrike

Target receives 4 Stack(s) of +10% Impact if already Staggered. Lasts 5s.

Trauma

Trauma

+20% Impact for 2 seconds on Repeated Hit. Stacks 5 times.

Available Perks

4-10% Melee Weak Spot Damage
4-10% Melee Damage (Elites)
4-10% Increased Melee Damage (Specialists)
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
5-20% Block Efficiency
5-20% Sprint Efficiency
1-2 Stamina
10-25% Damage (Infested Enemies)
10-25% Damage (Carapace Armoured Enemies)
4-10% Melee Critical Hit Damage
10-25% Damage (Unarmoured Enemies)
4-10% Melee Damage (Groaners, Poxwalkers)
10-25% Damage (Unyielding Enemies)
2-5% Melee Critical Hit Chance

Frequently Asked Questions

At which level does the Krourk Mk VII Crusher unlock for the Zealot in Darktide?

The Krourk Mk VII Crusher unlocks for the Zealot at level 4.

At which level does the Krourk Mk VII Crusher unlock for the Arbites in Darktide?

The Krourk Mk VII Crusher unlocks for the Arbites at level 7.